https://hsreplay.net/replay/73QRAeRXR7Yo3ivKzWAfrg
This is only one example today. I could post at least ten.
This game is a piece of junk that only exists for pack sales.
There is no “Sport”. You play the most busted deck in a collection of busted decks and that is that.
Team 5 has real nerve pretending this product is anything but a cash grab.
Yes they have done such a great job with 3 different decks played on ladder face sham face hunter and kazakusan druid, its a lot of variety
There’s a reason I play strictly battlegrounds now. As broken as that mode is its still better balanced than constructed.
Tbh, both are really unbalanced from my perspective, but bgs doesn’t feel as frustrating as standard most of the time.
Dust all your cards and uninstall and supply proof of it.
You aren’t the Forum police. Let players vent if they want to.
The header clearly informs you of the thread’s content.
If you dislike the topic then you should not have participated.
“But no, don’t add secrets for every class! Don’t add hand traps or disruptions! Just nerf everything into a slow, underpowered grind fest!”
I dont think every class should have everything, just in varying degrees.
Do you disagree?
A card game without disruptions for high rolls is a card game that fails.
Well this card game has too much of everything.
Classes used to have clear strengths and weaknesses.
Now that concept has been flushed down the sewer in favor of
I drew my Kaz first so I win.
They never had. Most classes had everything at the beginning. Their strengths are just more obvious and diverse now.
I don’t agree with that. Classes were definitely more specialized in the beginnings of hearthstone. Especially compared to now.
Priest used to deal lots of damage… for a class that is supposed to be good at healing and control
I get annoyed that a lot of the popular decks push people into playstyles with limited interactivity. So many burn strategies with decks packed full of removal tools seem to incentivize more burn strategies. There should more tools to punish these kind of playstyles instead of the excessive amount of tools that punish board based strategies.
Shadow priest has always been a thing in Warcraft. Priests have always been able to do holy damage as well.
Board based strategies do work. But I like something faster and more complex than simple tiny minions smashing each other without much excitement or disruptions.
Name me one strength a class has gotten it didn’t have before.
Warlocks ability to heal as much as they can now.
Don’t recall Hunter’s having card draw for a long time.
Warlock always had lifesteal and good heal. It’s not about that, it’s about classes being overly rewarded for just playing anything instead of only rewarded for playing specific strategies.