Can Explosive trap and freezing trap be removed, Hunter just mindlesly slaming them on the board early so they cannot even be punished for smorcing. Classes like Mage have a better shot to immidiatly surrender and praying there aint another hunter next game than to see how fast you can smorc your enemy. Personally i cannot even understand why people enjoy interacting the bare minimum with the enemy and ending the game as fast as possible. Anyway cards like Phase Stalker show they dont even care what secrets they play since all of them guarente that hunter has the early advantage leaving classes who have no way to heal or have to rely on neutral cards for heal to just surrender.
slamming explosive, and especially freezing, early on, is usually bad though…
Agree that Freezing or Explosive early is not usually a good move. The combo of those two together though are not always easy to play around as they complement each other well.
No.
If they do, they’re bad players.
Than adjust at least freezing trap so it either triggers on face or minions not both
Translation. I don’t know how to play against traps so remove them from the game for me. Just because you can attack vs Hunter when they have Traps up doesn’t mean you should.
Hunter secrets are some of the easiest to play around, though.
Freezing Trap? Play/attack with a cheap minion and attack with it.
Explosive Trap? Don’t play any minions, trade as best you can on board, then finally attack face and develop a board afterwards.
Snipe? Play a cheap minion, same as Freezing Trap.
Snake Trap? make sure you have a board before trading into theirs
Rat Trap? Literally just don’t play three cards a turn.
It isn’t that hard :/.
Gotta love hunter secrets - so easy to play around.
Especially freezing trap - thanks for giving back my precious battlecry minion.
His point is that hunter sits secure on traps while facehunting. It is obnoxious and not easy to deal with. As mage, khartut defender and icebarrier are a must. Facing hunter as mage without heal? Good luck.
or making terrible plays (still remember that time when it costed me a free pack from choose your champion because he choose to play f trap!!)
like i have khartut zileax zeph ice barrier in my mage deck yet i still die cause mage cannot work around all the crap they throw at your face. Often enought they ignore khartut and leave him alive cause taunt is getting irrelevant for face hunter
Play big Warlock or whatever they are calling it.
Start out with the typical 101 play, its always there.
Draw Draw Draw or use mortal coil to draw somewhere in there.
Play a Mountain Giant.
You hand is 9 large so play Abysaal Summoner
Use your automatic 2 times Nether Breathe deal 4 damage gain life spells in under 10 cards.
Drop Zilliax in his usual spot between 5 - 9.
Use Earthen Rings to get added life to see yourself afloat
Twilight Drake for Super minion to defend
Play Zzeraku the Warped whenever you feel like it, Card is ready to go on 8, just decide when to drop it, probably by 10 you will have total board domination thanks to 1 2 3 RNG
Now you can do spirit bomb for more board control and get 6/6s for free…
Know the Game
Know the RNG Bias
Know the 1 2 3 all the way up to 10.
Cause i want to play a class i have no cards for and where i find no joy in to counter a deck that shouldn be allowed in the first place, that doesnt fix the solution that hunters early game is unbearable for certain classes
You mean I can Lifedrinker a second time?
Yeah, i mean you pay 2 mana more but you have destroyed his secret and used it for your advantage.