You may say that we do not know for sure yet how it will turn out, but what I see is a massive power difference between the “evil” excavators and the “good” highlanders.
Mages will play a 1 mana titan…
Warlock will make you play hyper aggro…
DK will prob do some foolish with the resses.
Rogue will most likely be even worse.
What do highlander get?
priests will Summon 4/4 copies…
shamans will get a deal 2 dmg to summon a frog and get viper’d…
hunters will do 3 dmg aoe on a minion…
highlander cannot rely on one reno card to be a viable deck. unless it like set your health to 60, hp: do some dumb…
How is this designed so absurdly unbalanced?
Stop making every class around one card…
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Since there are neutral cards which can excavate what happens if I excavate a fourth time as a shaman or druid?
Nothing, the legendarys are class based 
Guess it would rotate back to 1 cost card instead of legendary.
Excavate for “evil” classes, warlock, dk, dh?, rogue, mage
Highlander for “good” classes, shaman, warrior? priest, druid, hunter
Now good and evil I just read somewhere, but it’s 2 sides of a conflict I think.
reminds me of the rise of shadows expansion. at first the galakrond decks were best. when they rotated the good classes were ascendant. they might have a similar plan here. though in this case it would have to shift in the miniset, because idk if they will continue the “good” vs “evil” classes beyond this set.
Perhaps,
I don’t really fancy one side being superior to the other,
As I see, playing Excavate is a lot easier than reno, as you only get 1 copy of reno.
Sure, I do not know what reno is yet. but mage will have no trouble discovering freezes for multiple 1 mana titans, if you are lucky, you can get 2 mage titans for an easy lethal. 1 mana yogg is also really strong still.
I’m really curious how all of this will look like during the actual games.
Will the “evil” classes excavate like crazy and the “good” classes will be forced to include every possible methode to copy and steal minions and cards into their decks?
Or will it turn out to be much more mellow?
I’m also curious about which class will be the next one to recieve a legendary skin. If it turns out to be the shaman then I think it is save to say it will be “Doctor Holli’dae”.
The only Highlander effect that actually makes sense with today’s power creep is Druid’s.
Each Highlander card should have been a “for the rest of the game” effect like Druid’s is. Otherwise in today’s game it’s not worth not running the second copy of so many good cards unless the Highlander effect is actually worth it.
Which for Shaman, Hunter, Priest right now is not.
I am not sure but are we getting Neutral Highlander cards also
?
If so, they have better be strong otherwise no Highlander deck will rise above Tier 3 (except Druid)
As for the Excavate part. The only truly broken Class right now (seemingly) is Warlock. (and maybe DK)
Mage + DK have weaker Legendary Excavation cards and weaker Excavate generation cards compared to Warlock. I would say it goes (weakest to strongest):
- Mage
- DK
…
- Warlock
Still waiting on the rest of the Mage cards, but for now they seem pretty weak. Especially that waste of a Legendary that we got.
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Ye like
priest: summon a 4/4 copy of a minion in your deck for the rest of the game?
shaman: a 2/
weapon, still hate that we get a
y 2 dmg weapon…
hunter, wish they were escavating, they are evil in my eyes…
also wanna point out this thread were a murloc thread til this slimy guy joined 
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Probably the worst of the bunch as well.
That was an L on my part. xd
Highlander looks super weak. Only Druid seems strong because he can Ramp to the Legendary on Turn 4 or 5 and dealing with that that early on sounds … annoying.
Also as far as I can tell “The Purified Nest” (Rheastrasza’s token) can Discover another Rheastrasza. So you could be dealing with 2 (or even more) Purified Nests and having to deal with never ending discounted Dragons.
That’s truly a Highlander effect worth running.
Agreed, but usually cards can’t discover itself, but i can totally see that being overlooked. druid is always scary due to the ramp, but 2 plagues can shut it down…
You cannot counter excavate as easy. rat will only stall. and you can still play around that by waiting until you can play it the same turn…
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It’s not Rheastrasza Discovering. It’s the Purified Nest.
That’s why I am thinking it can probably Discover Rheastrasza.
And even if it can’t. There is the new Brewmaster card or Fizzle to allow more Rheastraszas to be played.
I am very confident this deck will be strong.
It will indeed be, alexstraza for 4 is also kinda sick. and it will most likely be stronger over time with more power crept dragons.
but is it stronger than the escavates is my question, we have yet to see rogue. they might make even druid too slow.
you can even play “snake oil seller” to shuffle 2 oils into the opponents deck to slow down any highlander effects. quite expensive but still viable.
The final unrevealed neutral is the legendary Reno which is a highlander card. Also I am not sure what your talking? Warlock has the worst excavate cards, as they are both slow and conditional. For Smokestack you need there to actually be a 1 health minion to kill, and it barely does anything other than the excavate, and the other one is a deathrattle minion which means not only do you need to wait for it to die to get the excavate, but it’s also vulnerable to silencing or stealing, whereas both DK cards you can play them no matter the board state and get the excavate immediately, one of them even discounts it.
which they need to spend 10 mana to get
it’s not like those 10 mana are useless, or spent at 10 mana. freeze an enemy is quite nice, and mage can discover a lot of those. but being able to play a titan for 1 mana, when it comes, is a powerful move.
when it comes to warlock, they never seem to have much issues playing mortal coil, now there’s better cards to use currently, but play a 1hp minion yourself and target that if needed. won’t be an issue.
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Nothing. It’s just that instead of get a tier 4 tresure your cycle will end at tier 3.
So you gonna end a tier 1 treasure again.
Also i sorry to say but people are being delusional here.
What the treasures have of overpowered the excavate cards have of being bad in general.
2 mana to freeze a minions seriously?
We did not even run that at 0 mana and this was years ago.
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The freeze is yes bad as it is. can still be played discounted to 1/0 in many cases. then it’s quite ok to stop a mech rogue. so much discover that mage has today, you might not even need to tech it or focus the deck around it.
The treasures are far from weak. 3 mana 3 dmg aoe to ALL enemies for example. we just had the minion nerfed for that effect. legendary are massively powertrippt, you can even get bounce from them.
We might be delusional, or you might see them being weak like the designers do. we shall see how it turns out later.
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Look.
There probably is a decent selection to be filtered enough to not make decks utterly weak.
But if we end not going overboard with excavating in deckbuilding because how bad certain cards are then it will mean that were not talking about those monstruosities being played on curve.
And therefore it will end atleast balancing itself out.
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I think the Highlander stuff depends entirely on what the Reno hero card is.
My GUESS is:
10 mana
Something something the board. If your deck contains no duplicates, POOF the board instead.
And then the hero power will probably just be “Excavate”.
It’s not 2 mana to just freeze a minion, it’s 2 mana to freeze and minion and generate an undercosted card. You can also copy it like 3 different ways too. It’s probably one of the best excavate cards frankly since it’s so cheap and helps to extend the game to get to the payoff.
They might buff it, but I think this is more a trend to make card generation actually cost mana again.
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then it’s gonna come down to can it survive aggro again.
vs slower decks i’d see no issue adding 2 freeze and the new secret minion in mage, or 4 excavates in a warlock. deal 3 for 3 for dk is kinda grim, but the upside of playing a free 7/7 is worth it as I see it.
I do not think it will balance itself out. I have no faith in the highlander casters getting a good highlander deck this exp. will prob be hyper aggro vs excavate decks as i see it. and that’s a
meta.
We can compare this to you saying Infinitize the Maxitude is bad, because it only discovers.
Well, we see how that turned out. quite nice to find understated cards, thankfully(i hope) excavate is not discover. still quite good value.