Too often they are glass cannons. Think about how we have quillboar poison, naga poison, leeroy, and then all you need is to trade 2:1 with one murloc to win the round. If the have brann on the board, this is easy.
When undead have enough attack to trade 1:1 and are reborn to do it again, murlocs will struggle. When baron stacks for frogs, their death by 1k cuts wins the day easily. When you can go two for one with divine shield or cleave elementals, murlocs aren’t very good.
They also only have one T4 minion now. There’s a distinct belly in their curve where you can get blown off the board at a very critical inflection point.
Again, they can certainly highroll, but they are not very strong in most lobby.
Wont lie, a lot of that was jargon. Im sure it made sense to you and some of the other crazy mmr people like 6k+. Getting a Cleave minion to scale is hard af. getting the frog build to not have its baron sniped right away is also hard af. I cant seem to get undead to scale for crap unless the rare time I can reach tier 5 and happen to triple into the impossible to find T6 scalers. Murlocs having Brann on their board actually makes it less likely to be able to take them down as their hp buffs along with dmg buffs all get doubled/tripled as well as having the luxury of poison.
If that’s jargon, idk what game you are playing.
I guess that depends more on which cleave minion and what hero you have.
The easiest is elemental cleave, and thats SUPER easy to make big enough to matter.
I never have this problem in the current meta. There are just too many ways to taunt if you’ve picked the correct minions in the correct order. Frogs are nearly unstoppable when done correctly.
Most people use sewer rat instead of rat pack now because the taunt stops sniping of titus.
Brann is a deadspot on the board. Murlocs are dead before brann is a factor in this meta. So many things scale better and sooner.
In true endgame murlocs you’ve sold brann because he doesn’t help you anymore.
Jargon: The specialized language of a trade, profession, or similar group, especially when viewed as difficult to understand by outsiders.
Even with my familiarity with the game, your language choices on how to describe the game and the steps you described used specialized, difficult to understand language when viewed by me, the apparent outsider. I’ve played many rounds of BGs and everything you said was just not clear to grasp an understanding of. How about dropping the competitive atmosphere jargon and instead adopt a lingo that is more appropriate to the casual player that doesnt know cards by name but by what they functionally do. Example: its fine to use frog to describe the only frog in the game as it is a very easily recognizable minion and beast descriptor. Rat would be be a little vague as there are 2 that I can think of, Deathrattle Taunter Rat, and Deathrattle Many Rats. Whatever their proper names are wouldnt be of any use to describe them as those names arent in a memory anywhere. (for me). Anderson Cooper Card: (My Avatar’s artwork) Whenever a minion is summon in battle it summons another. No clue to the real name as it doesnt matter, Describing it as Anderson Cooper (The Silver haired handsome guy) is sufficient to shorten the descriptor. I understand my jargon is just as jargon as your’s is. But alas, trying to understand what each other is saying is the point of language.
Edit: if you have no issue encountering taunt givers then you and I are playing different games. Taunt Givers are exceedingly rare to find. like 1 if 5 games I find even 1. Usually when Im not looking for any.
As for Elemental cleave, that is a high tier minion that is also hard to come across, much less get it to scale with any reliability. Usually the golden scalers are sniped right away once the taunter or if im lucky, 2 taunters are down. The elemental buffer just cant reliably buff the same minion you want it to after playing elemental after elemental , it never gives the +1/+1 to the ones you want it to, in my experience it gives it to the one i just played and intend to sell off as soon as I played it for the buff.
Calling the minions by their names isn’t jargon.
If I told you to use a warrior curve with this hero instead of jeef curve, that would be jargon. I haven’t done that on purpose.
There are two different ways to taunt your frog and sewer rat spawns taunted minions. If you arrange your board properly, there’s always a taunt up that your titus is behind until it’s too late to matter.
There are good videos out there which explain this with pictures so as to avoid jargon.
I regularly have them over 100/100, so I don’t understand your issue.
I honestly think maybe the best thing for me to do is to bow out of this conversation before you attack me again for understanding how the game works.
Best wishes and good luck.
Jargon. I havent any idea what this sentence could mean. I know thats on me, but for real. What even is that?
At most I can scale one or two to get into the 20/20-30/30 range… but not a whole board. The buffer can only buff one guy at a time and its dependant on getting a lot of elementals to play and sell one after another. Once in a while i get lucky and find that higher tier buffer that gives stats based on my the elemental’s tier level. But by the time I can even run into this one Im on my last turn.
Im aware of how to give taunt to minions, Im saying that encountering them is rarer than finding a baron. I dunno what a titus is. I go entire games without encountering the tier 2 taunt giver or the beast tribe taunt giver and buffer. The only reliable taunt giver with buffer I encounter is the neutral or undead ones. But that is still maybe once or twice in a whole game.
I stalled last season at just under 12k. The op is right & it’s quite easy to pick a 14k+ streamer & watch about a dozen games on live stream. You will notice the vast majority of the time they will highroll unless they have specific heroes. In those instances, the “Jeef curve” applies. Last season, most of us forced pirates & went for poison/Leeroy/tech to place Top 4 consistently.
YES! Thank you for posting this. I was starting to think I was crazy.
Sometimes you just don’t get anything that matches, or have a decent tempo build but run into a highroller with 200/200 dragons/quillboar on turn 7 or 8, and just get wiped out which costs you like 2-3 wins or 2-3 hours of play.
It’s proven that you can definitely climb in MMR if you are a good player since the top players do it every season, but they also play 6+ hours a day. I just don’t see how it’s possible while playing casually unless you get quite lucky.
Might be wrong, but I’m quite good (not amazing, but decent) at card games and never have trouble climbing a little bit like in BGs. This one just feels stagnant. For now I’ll keep playing casually and who knows maybe something will click.
Good luck and thanks again for posting this so I can stop feeling like I’m taking crazy pills.
No idea what a jeef curve is… but moving on… finding minions that can help scale other minions is exceedingly rare to find with this current version of BGs. I might find one that will scale a single minion still in my hand, but nothing that affects the whole board for a whole tribe it seems. Its like you have to speedrun and not buy a single thing til you reach tier 6 just to have a chance at finding anything that can be of use scaling. I cant even think of a scaling minion that affects both attack and health for the whole board that isnt tier 5 or 6.