Make his hero power cost 0 mana and deal 30 damage.
But to make it fair it only hits minions.
As passive bonus every enemy minion has (any damage you take your is also dealt to your hero)
And whenever the DH takes damage he heals for that amount.
And if you use it on the opponent’s face, you get called an idiot by the game and then automatically lose the match.
Bu- Bu- But…
ThEy ARe nOt PrepAReD!!!
Is this going to be one of those cursed monkey paw corrupt-a-wish things?
Granted! But the hero power is an Outcast effect and only useable on the far left or right of your hand.
My turn: I wish that Demon Hunters had a 0 mana hard removal!
This sounds like something I’d see from the Flamewanker HS subreddit.
No! I’ve spent enough time on message boards today, I’m not going through a Reddit rabbit-hole on top of it!
Well, maybe just a peek…
It’s a uh…interesting subreddit. It’s like CustomHearthstone but a 4 year old made the cards.
To be honest, if Demon Hunter class cannot go on the opponent Hero face, that would balance the class.
So far, DH cards seem too broken and I wonder how it was even allowed to be released.
But hey, this is only day one and maybe we should wait for statistics.
Impressions from day one - most of my match ups today were against DH and the class seems not balanced at home. Also from the streamers I watched on Twitch.
We aren’t here to actually talk about balance, we’re here to meme around about balance.
Deleting him from game would do it…thumbs up
Ah, so his cards aren’t a little op? Only the HP?
After my observations, which are: nails aggro, mid range, control and combo, draws cards even when it farts, can magically ignore the only thing that would hold it back (and save you for at least one more turn past 7)… the only way to balance it would be to apply the jaraxxus onto it: kill it with sac pact. The end. At least after metamorphosis. (its a freaking demon afterall - nice consistency there blizzard). Or delete.
here’s an interesting thought i just come up with, you don’t have to agree just think about what if demon hunters had 20 or 25 hp? that would basically make them the “kill them quick or die” kinda character. it already stands out as the outcast of everyone else anyway, why not switch it up?
they have a lot of sustain anyway it probably wouldnt hurt them all that much in the current state. it would make the gameplay maybe more interesting at least
thoughts?
No offense, but that’s just a bad idea.
Sounds a little op, maybe 1 health instead?
But his Hero Power has a passive effect that at the start of his turn, it deals 1 damage to him at the start of the game in exchange for 30 attack that bypasses armor.
Amazing, and deathrattle: Kill the enemy hero.