How plan release new set without a nerf

The card The Exodar its 8 cost Battlecry: If you’re building a Starship, launch it and choose a Protocol!. It cost 5 manna to use the card ability. Also Scr0tieMcB you do not see a problem with current meta and the whole idea for this set causing problems with starship concept playing out. Why would someone invested in a set that cannot play whole point of the selling part of it the starship building.

Scr0tieMcB if you know anything about ccg you would see the problem HS facing because I know started playing ccg in early 90’s when it just paper so I’m not clueless. Back then we had no nerfs online the devs design with balance in mine.

What spoiler you talking about it in HS card library for new set if talking about The Exodar.

they should just use the buddies tech from battlegrounds

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why would you wait until that late into the game to summon it ?

and they are going to release a neutral tech card
Epic · Minion · The Great Dark Beyond · Tradeable Battlecry: Destroy an enemy Starship or Starship Piece.

Whenever i see a thread with the word ‘nerf’ in it, I just know it’s you without peaking who wrote it.

Maybe make a list of all the things you think need a nerf and then put it in one thread? good idea? :wink: :+1:

I can’t wait to play a deck that has neither a ship or a ship remover, so the ship removers have a dud in their deck.

I mean yes that card destroys it but only after they bring it out of being dormant. That card will not destroy a dormant ship.

You certainly could bring it out early but it won’t be as potent. Waiting longer to bring out a more durable version seems like the smarter play especially since there’s no way to give it charge. There are also cards that trigger off the dormant one being built they haven’t released yet.

Aman’ thul is also going to be a big issue since it can erase parts and you can play Aman repeatedly in a game.

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People really need to remove the rose-tinted glasses on the “old days of Hearthstone”. Aggro decks that won by turn 5-6 always existed. Did you already forget Pirate Warrior during the Gadgetzan meta?
Here’s an example:
https://www.youtube.com/watch?v=4Lpdv91n3KE

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and wasnt around those turns naxx hunter was farming wins ?

that was faster actually.
around 4-5.

You are only young once, but you can be immature forever.
— John P. Grier

Short and condensed History of OP aggro in HS.

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launching a ship will cost 5 mana is posible to get the warlock one to 7-8 attack and its class pieces give it spellburst to damage 2 minions with lifesteal

why wouldnt you use it to remove 2 threats and heal most of the damage taken?(youll be able to do this before reno can be played)

Okay so you launch it do your little damage then i just remove it as normal and it’s gone. What is the advantage of doing that? There’s so much setup for such little payoff to launch it. the cards that trigger off it staying dormant seem better.

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No one said aggro was not around but not at the level it is now. Thier used be balance be between all archetypes now is not some are missing from the format by being push aside.

playing starship rogue and its true reno does delete it; no questions asked, gone. and its honestly depressing cause i really like starship rogue and cant wait for the rotations.