Has anybody done the math on that? And I’m talking about the rewards track
Right now I’m at level 28 and it taks forever to go to the next level. And I don’t have Tavern Pass (the idea of spending gold to buy something to farm more gold sounds silly to me).
Is there a chance that I would not be able to finish this track by next expansion?
I read somewhere that if you just do every daily and weekly quest you will hit level 50. No tavern pass or playing the game other than quick quest finish. Haven’t done the math myself though.
Bottom line is that you could make it to 50 by the end of the expansion (16 weeks) just by doing all your daily/weekly quests even if you don’t earn a single point of XP from played time (which is impossible, as far as I know).
By the way, assuming you’re at level 28, 0 XP, you’ve earned 52,500 XP, which is a bit over a quarter of the way to level 50.
And you did that in under two weeks. Sure, XP gain will likely slow down if you’ve been completing achievements, but even then you seem to be in track to hit 50 way before the end of the season.
Playing ranked for hours (4-5) with a 60%+ winrate only gives you like 2k xp, which becomes the equivalent of 70 gold in the new system only after level 50.
It’s actually preposterous. Don’t treat the game like another work, it’s not worth it.
You literally can get to 50 by just doing quests. The only reason it “feels like a job” is because people seem to think they have to hit 50 by the end of the month.
The system has issues, but the effort needed to hit 50 isn’t really one of them. The rewards you get by then, sure. The lack of perceived progress, that too. The stupid gatekeeping of quests to constructed/ranked, totally.
They have to grind if they want to continue playing f2p.
F2p players got thousands more gold per an expansion cycle by playing casually and completing dailies in the old system.
Now you either grind to go beyond level 50 and then grind levels again to get back your gold, or you stare at 4k gold from doing dailies for 4 months and barely get to build playable decks.
I mean, not quite? The achievement XP is irrelevant to the question, and you can make up the lost XP from the 2500 quest if you play about 75-90 minutes a day, on average. Sure, playing Ranked would be more effective, but you could hit 50 without the 7 wins quest.
Not that I think it’s a good quest, mind you. It really should be 7 wins in any mode, or bump it to 8-10 if they feel it’d be too easy otherwise. But if the goal is to hit 50 and just that, you can get there without Ranked play.
Okay, then it looks to me like we all hit level 50 somewhat “fast”, but then we will all be sitting there for the last weeks only able to get the repeatable 150 gold for a high amount of xp (right?). Players with the tavern pass will hit it even quicker so some of them will hit that wall even earlier.
It’s between 4000 and 4500 XP per level after 50. Higher than the early levels, but a lot less than some of the later ones.
Doubt it. To get to 150 by March you’d have to play about 12 hours a day every day (assuming no bonus XP events). Not a lot of people are going to hit that.
Well the rewards slow down at about 40 actually, you get double the gold, but you need double the experience for that range. Also technically since the level 50 is the irrelevant thing you acquire, hitting 49 is probably more efficient for gold and not to worry about the skin since that’s like 9000 experience for something that is not really going to boost your collection.
Yah it’s weird. The way I’m wired is when a goal is set in front of me (hero skin at level 50) I try to not procrastinate and obtain it as early as possible to get the “work” out of the way and enjoy the reward. This reward track is set up so you are just hurting yourself if you go out of your way to obtain it early. Blizzard wants us playing X amount of hours per day to complete the quests during the entire cycle and we don’t get to enjoy the cosmetic reward until the next cycle. Maybe that’s not a bad thing, but when you come from already experiencing that early period of time when people just received a free hero portrait for playing like 10 games at the beginning of an expansion release, it feels bad.
Well the more pressing question is which hero skin are you all going to get? Are you going to get it for your favourite class, the one you probably already have the 1000 win skin for, or the hero skin you think looks coolest overall, or maybe a hero skin for a class you haven’t played much but think you will play?
My first serious character in WoW was a Night Elf Hunter. Did some raiding and got some Giantstalker pieces.
Probably gonna get Giantstalker Rexxar. Sucks though because they didn’t give him the Giantstalker Helm in the art, and I already shelled out 10 bucks for the Warsong Rexxar portrait from Book of Heroes.
If I had a deck and I was missing the most expensive card from it, lets say it was basically the win condition. Do you think one of these skins could force out a concede, thinking that since you have the skin, you definitely have the completed deck and therefore you definitely are coming close to drawing into it? Like lets say you were playing a Mecha’thun warlock without the Mecha’thun as per example.
Most rational players aren’t going to make correlations between hero portrait and likely deck composition and subsequently make the decision to concede. That’s my take on it. I don’t concede based on hero portraits that I see my opponents using.