How interactive are your ladder games?

Just wondering because I’m finding with every game I play right now it’s either quest dh or miracle rogue as my opponent.

Both these classes can answer almost any threat I play while working towards their win conditions (quest dh just continues drawing for the otk, rogue builds an unaswereable 50 point stat board turns 5 or 6.)

Playing anything seems to just feed into their overall strategy, forcing me to either play those decks and play solitaire myself or play some other form of solitaire such as ramp druid and race to a otk.

I really don’t feel like there is any interaction with my opponent, it just feels to me like we are playing concurrent games of solitaire every game.

Do other people have more positive experiences they can share?

2 Likes

Right now we’re in a meta where playing minions on the board is bad.

This is why charge control Warrior beats DH. Neither cares about the board, but DH needs the warrior to play minions to boost themselves and warrior just needs its combo in hand.

It’s stupid. You play minions, you get punished in a way that advances the otk player.

And the minion disruption you need to play to have a chance to stop it costs way too much for such little disruption that is likely too late to matter.

So you either pay an aggro deck that kills otk before it combos or you play an otk that survives aggro just long enough to play your combo.

It’s punishing to be interactive right now. The board means very little. Minions mean very little.

6 Likes

People call anything trying to finish a game not from fatigue aggro nowadays too.

But basically spell DH is non interactive while also being overpowered.

Astalor also not helps.

With that said you can perfectly play anything that tries to win the game before turn 8.

Not because you can’t lose before but because it’s not that easy to end the game that soon.

3 Likes

Miracle rogue will never let you get to turn 8 unless you run and draw perfect removal

They managed to make a meta worse then storwind let that sink in and the best part it is they knew people disliked stormwind they can only blame themselves for players being upset over the meta.

3 Likes

Blizzard didn’t go bankrupt when Stormwind launched, so they don’t have to worry about this meta either.

Just stop trying please.

I agree with this statement. Idk why people don’t see BSM as a control deck because that’s what it is.

And that is just not what this game should be. Espescially with how difficult it is to disrupt things on your opponent’s turn.

We reached a point where we have decks that can only lose because of bad draw. If they draw well though, there’s nothing to be done.

Prime examples are quest DH and Armor druid. These decks don’t give af about what’s going on in the game. They will win, unless they draw badly.

Add endless frost dks and spitter hunters into the mix and yea you have a pretty lame gaming experience.

Almost zero interaction. Minions are just battlecries and deathrattels and just a combo enabeler for my opponent. Board based gameplay is dead really.