How do you beat combo decks?

As far as i can see, there doesn’t seem to be a viable way to defeat combo decks. For example, i am playing an agressive secretpaladin deck in wild. Enemy is a priest(ofcourse it is), i make a board, he uses vargoth uses lifelash(1 dmg lifesteal) board is cleared. I make a board, uses another. Make another board, psychic scream. Make another board (thinner and thinner), another psychic scream. Another, he rezzes some Overpowered minions like malygos and velen. I kill them and try to build another board, psychic scream AGAIN.

So far it seems to be impossible to defeat combo decks, aggro clearly doesn’t work. Control is what they beat, midrange is nonexistant. How do people beat combo decks? And more specificly priest decks? I dispise priest and always have, never really found an answer for The anti-fun class of hearthstone.

Dirty Rat, Unseen Saboteur, Deathlord, and Hecklebot can be anti-combo techs.

The problem is, with those things, i’m giving them more rezz-ammo if i do thst.

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I found that trying to mess with there “ressurect pool” of minions to be the most effective , alongside stuff like unseen saboteur , blatant decoy , stuff that adds a random minion to your opponents hand or board(mad summoner gives priest lots of imps in rez pool)

Granted all these are mostly rng base and in no way `100% effective , it is still a start alongside the nerf coming to barnes to give you 1 more turn before the highroll starts in wild.

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The general answer is probabley aggressive decks an cards that act like disruption effects. EX. Dirty Rat on a Mecha’thun pull.

Sounds like your fight was agaisnt basically Big Priest that uses Velen an Malygos to try an OTK with some Mind Blasts. Priest in wild has so many control tools not kinda shocked you couldn’t hold a board.

To win with secret Pally you need stuff like Call to Arms to fill a strong board, find Mysterious Challenger an to win you MUST play Loatheb when you can threaten lethal next turn or prep to get screwed.

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Jeweled Scarab into Kabal Courier into Potion of Polymorph, of course. It’s a chain and 1% of time it works every time.

So after playing and losing one game against a combo deck, combo decks are now unbeatable?

There is no 100% guaranteed matchups in this game. I don’t know how good your deck is, but aggro most certainly counters combo. With good players behind it of course.

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I gotta say with how this game structured, combo style win conditions has bit of inevitability. This is due to being there is no “not your turn” plays one can do. That’s just me which came from having played yugioh which has trap cards and diving in now wih MtGA which has instants.

You know, I have some genuine advice, because your feeling hopeless is largely due to perception. Go play a combo deck. You will answer this thread yourself.

You’re complaining about Big Priest, which isn’t a combo deck. Combo decks don’t care about their opponent, once they draw their combo and have the mana they win immediately. Open the Waygate Mage is an example that aims to set up infinite 0 cost Fireballs.

This is not how Big Priest works. It’s a value deck, not a combo deck,and you beat it by messing with their resurrect pool. When they start bringing back sheep and frogs instead of big minions and Vargoth, they can’t really play anymore

He said Malygos/Velen Priest, if that’s not a combo deck, then what it is?

Oh whoops, I missed that