I don’t usually make posts to complain about things or ask for help but I’m just getting so annoyed with priests and resurrections at the moment.
I just had a game against a priest who was able to summon 6 convincing infiltrators by turn 10 using resurrect cards, and this isn’t some crazy combo that only happened this one time, this sort of thing happens in almost every game I play against a priest that runs resurrect cards.
I can never beat these decks in standard or wild because it’s so easy for them to summon copies of these powerful minions no matter what I do. I had another game where I cleared the entire board of infiltrators and witchwood grizzlies using deathwing only for him to summon a bunch of them back using Catrina Muerte and another mass resurrection and beat me since I had no cards left.
I’ve tried making some dumb decks using cards like marsh drake and mad summoner that summon minions for your opponent but those cards aren’t really that good outside of this specific use.
You shouldn’t be able to resurrect a minion that died if that same minion has already been resurrected and is on the board, otherwise it should be summon a copy of a minion that died instead of resurrect. And why do minions that are originally summoned as 1/1s get summoned back as full bodied minions? Surely the reason they’re originally summoned as 1/1s is because it would be unfair to summon a copy of the minion with its original stats.
I’m not that good at this game and I always try and make my own decks instead of using decks other people have made which is probably why I lose to these decks a lot. But it’s not just that I lose, it’s that these decks that revolve around resurrecting are never fun to play against. Almost every game in standard is exactly the same, they’ll spend their first few turns doing nothing except healing, then on turn 5 they’ll play convincing infiltrator, the next turn they’ll bring it back with reborn and in later turns they might play another copy of it or a card like witchwood grizzly or damaged stegotron, then once you’ve got rid of all of them they’ll use mass resurrection to bring a bunch of them back, sometimes with vargoth thrown in to completely fill there board and at this point I’ll have burnt through most of my cards and won’t have enough left to get rid of there whole board again.
This isn’t fun to play against and I don’t see why resurrect cards are allowed to be this powerful, maybe if the rez pool only summoned the actual minions that died instead of copies of them or could summon a random copy of either players minions they wouldn’t be so frustating. If resurrect cards were used in decks that didn’t revolve around it I can see them not being that great, but when you combine resurrections with cards like convincing infiltrator, sylvanas or obsidian statue, cards that, unless you have a silence or transformation card, will always take out at least one of your minions thanks to their effects, they become ridiculously powerful and annoying.
It’s just really frustrating since I’m facing so many resurrect priests who do the same things and they are the most boring and drawn out games I play in hearthstone. I don’t know how to disrupt their resurrects and without perfect draw my decks aren’t going to be able to beat them before they can start resurrecting their minions.
I’ve seen a lot of people complaining about resurrect and big priest and I don’t see why it’s being left the way it is.
Does anyone know how to counter these decks or should I just instantly concede to save myself the trouble?