I’m supposed to believe that this is just the nature of card games?
We have 30 cards, likely only to play 15-20 of them.
What if my deck is built around infester for example and both are at the bottom? How can anyone refute this. Hearthstone and all card games are one big (((fun)) game of chance
Build a deck that doesnt live or die based off of one marginal gimmick. Although thats becoming harder and harder to do with the starcraft 18 card almost ‘premade’ decks.
It’s very easy to get infestor, it’s not only given by 4 X queens, but also they have it in their deck literally as a card (unlike the other zerg classes).
Whether you believe or not that is the nature of card games. People get screwed by draws all the time whether the game is digital or paper. That’s why decks run draw and/or tutor so that you increase the chances you find the cards that make your deck work.
Leave out the “all card games” rhetoric, most ccgs are demonstrably quite skill-intensive. If your deck is built around 1 card, which you cannot reliably draw or search in any way, and cannot win without, then it is objectively a bad deck. The game begins at deckbuilding, not at turn 1. A misplay made during deckbuilding is effectively a misplay made during every game played with that deck.