How anyone plays Standard (right now) baffles me

A one-note expansion.
No diversity, or innovation that I can see at all.
Seems to me you pretty much play Quest, or nothing.

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I think I tried it for that last event challenge for the first time in years - the result was I lost, I lost, I deleted the quest, and I went back to Wild.

It’s irritating to just play the same damn thing over and over and over - with no change, you know immediately upon que exactly what cards you are going to face just by the class.

I like the diversity in Wild. I do see plenty of the same decks but not back to back to back and usually they have some wild cards that play into their chosen deck that they wouldn’t have in Standard.

In other words I, my friend, 100% agree with you :smiley:

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Because it’s what they like to play? Some like to play Standard, some like Wild, some like both. People are allowed to play whatever formats or game modes they like.

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No one said they weren’t allowed.

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No, you just look down at those who do, shown right in the title.

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Stating that I do not comprehend the attraction is not an insult.

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The skeleton system of HS is a zero sum game. The game design is either half done by AI, or entirely by AI. Theres no creativity involved, the whole expansion, to me, looks like an order at the Chat GPT restaurant.
The zero sum game system blatantly makes players lose / win automatically. Winning conditions arent set, every game starts with at least one and can discover multiple other winning conditions. Theres literally no more class identity or player agency.
Now, all those aren’t necessarily devs work, might be the times we live in, or the people that play / pay.
Point is, in my opinion, that the game went into a dumpster fire that may kill it faster than previously anticipated. Player base halved in the last year.
T5 might be next on the Microsoft chopping block.

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Is it possible truly so many people prefer control over anything else that’s it’s possible to keep us in a meta without aggro for 7 months in a row?

At this point, any form of bankruptcy or failure on their end would be helpful to me to comprehend the world I live in

Well, I am sorta’ stuck doing quests in Standard right now, because of the Ungoro quest lines that take forever, unless you play the new cards. There are three deck choices for me, and the only one I like is mediocre, so it’s pretty much quest or nothing.
Now, perhaps I am missing something, but all I face are quests as well.

Funny thing to me, is that plenty of players keep telling me how good ele mage is, and that I’m sleeping on it.
I played it for three days, and I will say: It’s tempo. (My favorite)
But, I can’t win with it. I’m not super-competitive, but if I can’t win once in awhile, then there is little incentive to play the deck.

Once you climb the quest stuff drops off entirely. I’m seeing a smidge of quest shaman and DH but 60% of my matches are spell druid, dorian warlock, or some variant of hunter -none of which play the quest.

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Maybe that’s it. I haven’t played Standard in years, and so I’m pretty low ranked, and all there is here is Quest.

What Ele deck are you using? At lower ranks it performs pretty well. Post the deck code if you can

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Here you go:) It has a really good win rate % on Replay, but I haven’t won much.
Never thought I would be forced to say I can’t make a tempo deck work …

Elemental Mage

Class: Mage

Format: Standard

Year of the Raptor

2x (1) Fire Fly

2x (1) Flame Geyser

2x (1) Sizzling Cinder

2x (1) Violet Spellwing

2x (2) Living Flame

1x (2) Smoldering Grove

2x (2) Spontaneous Combustion

2x (3) Blazing Accretion

2x (3) Conjured Bookkeeper

1x (3) Dreamplanner Zephrys

2x (4) Blob of Tar

2x (4) Fireball

2x (4) Lamplighter

2x (4) Triplewick Trickster

2x (4) Windswept Pageturner

2x (5) Solar Flare

AAECAdjhBgLM4QazhwcO/Z4Esp4G4qYGqM4G2+MG7eYGmeoG3+oGx4cHm5YHn5YHzpsHh5wHi7EHAAA=

To use this deck, copy it to your clipboard and create a new deck in Hearthstone

How are you playing the deck? That version is really very much a ‘go face’ deck as much as anything else. There is some board stall but Zephrys, fireball, combustion (a 2 cost fireball!), lamplighter, etc. are for face. If you’re playing for board against what’s out there now you’re going to get smashed regularly.
There are other versions that are much more board-based, this one is face damage from hand.
Edit- just got annihilated by this deck, playing mech warrior. 20 damage to face turn 5.

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Yeah, I have been playing as aggro as possible, but this deck comes down to draw, and I guess I haven’t gotten the rolls:).
Oh well, I played the quest deck long enough to finish the un’goro track today, so I’m free. Back to Wild:)

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I wish I could play wild, but I’ve had the habit over the years to disenchant all my cards that get rotated out of standard. But with standard being in such an unplayable state for me, I’m kind of regretting that decision. My only options at this point are arena (which I’ve never really cared for) or just not playing. I’m leaning towards the latter, until blizzard finally decides to do something about the sad state of standard.

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I think collecting for Wild was the smartest thing I’ve done in HS.
I pretty much always have something I like to play, even if it doesn’t win all the time:)
Now, If i could just figure out what I’m doing wrong with that Standard ele mage deck. :wink:

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I would start -2x violet spellwing, -1x smoldering grove, -1x zephrys and +2x watercolor artist, +2x tsunami. I’d also either -1x something (my pick would be either 1 fireball or 1 tar) and +1x city chief esho

In fact I would include watercolor artist / tsunami in all but the specialty decks (like no minion mage). Its such a good and easy combo with such limited deck investment.

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I’ll try it jack:) tysvm

I needed to finish a couple quests for the week and 1 was the 5 ladder wins. I did it in 20 minutes playing that cheap Aggro Paladin deck. There are so few ways to handle early boards and more importantly the amount of reloads in that deck before the auras or taunt spell comes down to close out the game.

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