Honestly i feel like all 10 cost+ cards should have taunt

like deathwing - destroys everything discards your hand, then u die an lose the game to a 1/1 minion with charge >_> no he should have taunt.

Cards aren’t good because of their mana cost but by being good. Also some cards are CHEATED out more easily than others so the (original) mana cost is almost irrelevant.

Also some cards are just bad unless they randomly appear because of a side effect (e.g. a Shaman randomly conjuring random leggos).

people play Deathwing???

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To be fair, if you gave it Taunt it would be significantly more playable.

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typically they dont but alot of those high costs dont get some play because they dont have taunt an should the aggro pull would be better for the game i feel for longer matches/ swings in a match.

Yeah, what could possibly go wrong with Giants having taunt when they more often than not cost 0 to play…

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Does cost even factor into the equation any longer? So many cards get played far earlier than their cost would indicate they are meant to be played on.

It does if the class is designed to not be able to cheat. E.g. a typical paladin can not cheat Amitus. A typical rogue can cheat everything.

A typical priest does not cheat, it steals.