Honest thoughts about this?

Honestly it’s getting really boring with secrets that removes your minion, turns into a sheep, changing your spell cast to a random, turning ur next draw into a banana, steal cards, or deck swapping, putting opponent’s minions on board, eating your opponent’s minion and ofc OTK dekcs.

We build our deck to play it, not to have it get removed, i don’t know how many games I just concede because for example opponent eating 5-7 minions in my hand or removing my most important cards every other game…it’s getting real annoying having to deal with this. Can I just play my cards I made in my deck please??

What happened with play minions and fight for the board, all these repeatable spells that goes face over n over again, 40dmg to the face and all these other stupid cards, it can’t just be me who hates all this??

I don’t wanna make this to a whine thread, it’s really not my intention, how do you guys feel about all this?

Are you fine with this? Do you hate it? You don’t care? Let me know your thoughts.

Have a good one.

I don’t like when disruption is so good that every class can play it without sacrificing anything.

I used to play gnomferatu because of the chance of removing a key piece; in exchange, I had a bad 2 mana card with a random effect.
Nowdays disruption is so good you can play it in any deck as a good tempo play.
The new entry of DK, patchwerk, is probably the card that I will hate the most in the next expansion (i fear i will concede on turn 1 against every DK, just like I do with priest, due to the blood archetype).

Theotar is another example of a disruption that does a lot with a reasonable cost; since the payoff may be huge (steal denatrious, a hero or the devourer) it is so popular. Without denatrious and other instant win cards, I don’t think it would be played that much.

Secrets can at least be played around, so I don’t consider them a threat at all.
Disruption is as threatening as what it tries to disrupt: if you have nothing to lose you wouldn’t feel so bad; since losing 1 card can be game changing, also not losing that card is game changing, so who is right?
Team “don’t touch my combo” or team “i want to interact with your combo”?

Yes. Disruption decks/support cards for it give the game more variety.

I think disruption is good, but they need to very closely look at how and who can play around the disruption.

When you have something like okani, you can test and play around it.

When you have something like Theo, ticky, or the like, then you have no counter play because you can’t interact with them before they do their thing and you have zero control over what they destroy.

When you have secrets that block minions before they go off AND block spells before they are cast, that seems like it’s right on that line of too much, imo.

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Problem with secret mage is that you die before you can do anything, secrets combined with agrro, it’s game over. A mage take 20hp already in turn 4-5

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I see that you are a warlock and I intend to help you in your difficulties.

Firstly, I have been playing Warlock all my life and I can say that the mage is your number 2 enemy behind the shaman.

Now to help you is simple, have many minions, which summon minions from your deck, forget about an aggressive deck, we are talking about a slow and well-planned deck.

You always defend what is outside the curve, we are talking about hearthstone, not Magic.(MTG)

You know whats boring? Having 7 mana when opponent has 16. And threatening 70 damage denathrius

And what does Sire Denathrius have to do with it? the culprit is the druid.

be smart before posting.

Because druid is the biggest ugliest abuser of denathrius. Doing it bigger, faster and drawing/tutoring it faster than anyone else. Also the only class that can brann/denathrius AND clear any board at the same time because celestial alignment was another mistake on top of guff.

Be smart before replying.

You just imitate what I said.

Be smart before you make a mistake.

“Also the only class that can brann/denathrius” ehh? Nooo warlock can too

Tell me more how your warlock clears a board of 8/8 minions and plays brann/denathrius the same turn

Druid can do any number of clears with scale, devourer and other cards while also ending with brann denathrius because everything cost 1 mana post celestial alignment.

Warlock can do even more than druid so :grin: