Hero Cards should count as Minions when in the hand

Say you are holding Guff in your hand, and I play Patchwerk, he should have a chance to destroy it.

Prove me wrong.

Nah, if Guff is a problem (he likely is for wild long term) then address the broken card, Guff.

No need to make any other change.

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You face Jaraxxus. :imp:

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how about just delete patchwerk broken legendary ingame? sems not enough to you is remove 3-6-9 minion from opponent till you discover multiple time “+brann” and you wanna it more broken…serious

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what there to prove it not a minion so no…

Typing, strong suit yours is not.

School need you to learn do better.

…cards without health or attack ? how would they interact with a card to swap their stats ?

if they are minions that means we could buff them so if we use a card to buff minion health and are at 30 health we would he the 5 armor + the health buff and a permament attack buff too

after playing the card every minion hitting the face would take damage because the stat buff isnt weapon and it would never be disabled on opponent turn

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No, but in the same vein of discussion, I’d like to see those imps count as a card for Locks when they draw. Same as those stupid squirrels for Druids or any other similar draw mechanic.

cast when drawn? they do you can tell because warlock quest advances when you draw them

And reading isnt yours? you said prove me wrong so i did.
Also very mature responce for 1 it was very clear what i meant and 2 not everyone is a native english speaker…

What I mean is, when a lock or Druid “draws” a card, that specific card doesn’t count as a “draw” in terms of an actual card. However it does count towards a mechanic or quest requirement.

For example, Lock “shuffles” those 3/3 imps into his/her deck and then “draws“ a card. If one of those imps is drawn, it casts onto board but doesn’t count as a “draw” from your deck. The Lock still gets to draw another card until one of those imps isn’t drawn. You could “draw” three of those imps but it doesn’t count in terms of drawing from your deck but does count towards mechanics and quest requirements. That’s unfair in my opinion…

That’s not correct. It absolutely counts as a draw. It triggers the Runed Mithril Rod. The “Cast When Drawn” mechanic does two things: it casts the spell drawn and then draws a card. As far as I recall, it’s always worked this way.

You’re still not understanding what I’m saying. No one is disputing it doesn’t count towards quest requirements or what you’re saying in rod. What I’m saying is that it doesn’t count from a DECK perspective.

-Lock casts hero and shuffles 3 imps into deck

-Lock uses rod and then casts hero power to draw card

-Lock draws an imp which counts towards the rod but is NOT considered a full draw from THE DECK. Lock continues to draw cards UNTIL a non imp is drawn.

That is the part that makes no sense to me. That imp should be considered a card when you draw for any reason. You shouldn’t be able to continue drawing as if that imp or squirrel or whatever other similar card isn’t drawn. This isn’t just centered towards the rod discussion. Those imps and and squirrels and such don’t count as drawn cards fully, which enables the user to just burn through their deck just as quickly, even with the added “cards”.

I think you are misunderstanding what “Cast When Drawn” does. As I said above, it does two things. It casts the spell that has the “Cast When Drawn” tag AND it draws a card. That’s the way it has worked for as long as I can remember.

it does count as a draw warlock has a quest advancing each time you draw a card and those cast when drawn cards advance the quest

Still missing the entire point. I’m literally agreeing with you on this point but you’re so desperate to disagree you’re completely ignoring what I’m saying.

Again, I’m not disputing that. You’re trying to disagree with me so bad you’re just ignoring my point.

you arent making any sense every single interaction we have count cast when drawn as card being drawn

warlock quest
the rod
ashen elemental if you play this guy and the opponent draws those card they wll take 2 damage for each

so what you want is how it works already

That’s not what I want, read the entire post, not what you want to discuss. Let’s try this again super simplified…

-Lock casts hero card and shuffles imps into deck which SHOULD count as three separate cards

-Lock casts hero power to draw ONE CARD

-Lock DRAWS 3/3 Imp which casts onto board…Lock CONTINUES TO DRAW BECAUSE GAME DOES NOT COUNT THE DRAWN 3/3 IMP AS A CARD

That should NOT work that way. HOWEVER, cards that have a draw REQUIREMENT, recognizes the 3/3 Imp AS A DRAW, yet a hero power or “draw x amount of cards” DOES NOT. I cannot simplify this any further…

oh
you are trolling you keep repeating that even knowing all cards interactions in the game

ALL of them count the card as a card being drawn from the deck