I caved and got the 25 dollar C’Thun skin for druid. I’m a sucker for old gods and couldn’t resist. Unfortunately, I always run Wildheart Guff in druid decks because its a broken card. I was wondering if it would be possible for the devs to add a checkbox on a hero portrait in the hero collection that, when active, will cause the hero cosmetic to not get destroyed when a hero card is played (only the hero power would be destroyed). It looks really dumb when my eldritch horror suddenly goes poof and is replaced with a gentle furry cow person with the only remaining trace of the old god being two holes on the hero tray. It’s especially dumb because Guff is a critical card to making my C’Thun druid deck work.
Not a bad idea 20 char
Cow > 25$
You got played bruh.
There’s one issue with that idea.
When you play a hero card you also change class
Most of the time you will change to your own class and this won’t matter
But if you were to play rogue and get a copy of your opponent’s Guff and play it, you now are a druid. cards that require you to hold cards from another class adapt to that change. Druid cards are no longer form other classes but Rogue cards are.
Best example could be in duel with dual class hero
When playing Reno you can run both Dawngrasp and Tchak.
If you play Dawngrasp then Tess, Tess will replay all your rogue cards played this game.
If you play Tchak then Tess, Tess will replay all your mage cards played this game.
If you keep the Reno portrait, there’s no precise way to understand which class you are now. And you can’t rely on the hero power as changing hero power doesn’t change your class identity.
One other thing is that some hero cards have permanent battlecry effects that you could forget are in play if the ennemy hero is the same.
If the toggle is one-sided it could be acceptable though. You keep seeing yourself as your portrait of choice but you changed for your opponent. However I doubt they would ever implement a non-symetrical effect like that. Technically and practically speaking that may be too off.
I disagree. Functionally, the only thing a hero card provides is a battlecry and a new hero power. You cant even hover on the hero to see what class it is or what the battlecry was, the only way to know is by using the card history which would not change.
Card history is so limited you may not even see the hero card played last turn if your opponent did too much things.
For the battelcries the portrait is just a reminder.
For the class it is mandatory.
You may not be able to hover the portrait but at some point you know the hero cards and which class they are
Agree or not it won’t change the fact that, functionnaly, playing a hero card changes your class and every current hero card is single-classed
What I’m saying is the class is not obvious from the portrait anyway. You would need to use memorization.