Here is what would make game better

Get rid of hamm, boomboss, symphonys remove six option reska, yogg oh and did i say boomboss?

Personally i think all of those cards are fine with the exception of boomboss. I really dont like boomboss its just too much for one card xD

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Yeah, he does that, occassionally. He loses a few games and comes to vent here and never forgets to mention a warlock card, always a different one.

We got like, 12 topics left until he’s out of warlock nerfs to suggest.

Symphony is a really good card, but the specific one that discards 6 cards isnt even that good. It provides no tempo and if your going against warlock, the game will be over before you see the bottom of your deck anyway so fatigue is a non-factor.

Now if you can discover symphony as a rogue and replay the discard with tess that is a different story xD

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Exactly, Symphony is a huge tempo loss, which is why you have to make sure you have a big tempo advantage or use it when you’re desperate for an out (6 dmg heal or 6 dmg aoe)

It’s a very nicely balanced card which is also fun, we could use more, not less of those. That’s what I would do to balance things out

Why doesn’t Mage have something like that? Shaman already does, with Elemental invocations.

Might i suggest constructing/netdecking a better deck?

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I stand by the statement that Boomboss is a busted card. It does way too much on its own. One card should not be able to give you both card and fatigue advantage by itself. Those advantages should have to be fought for incrementally through trades and pacing in a slow matchup. Not just gifted to warrior for no good reason.

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Technically, Symphony also gives you that xD It gives you 6 additional cards in the deck and one of those is to remove the 6 from your opponent’s deck, as you have previously stated, so it does both

I do agree about Boomboss, though, it’s a completely broken and unfair and annoying card. It’s just…if it hasn’t been nerfed while Warrior was a persistent meta tyrant for months, why do it now when it’s one of the weakest classes?

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Its more of an issue of losing cards in hand.

The other thing is the playstyle of the classes.

Warlock either plays painlock which is a threatcheck deck thst fields chunky minions and of you run outta removal you die. If you dont you win. Or you just go over the top when they get low on hp.

Insanity lock tries to wombo combo or go wide and you either burn them out or somehow sustain through crescendos.

Either way the games dont go to fatigue or warlock draws so much they are in fatigue first anyway.

However warrior games quite frequently go to fatigue so the effect of bombs is much more relevant in games vs them. Plus the bombs delete cards in hand so they gain card advantage and fatigue advantage

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There should be more cards like Symphony. Sometimes it will be used to try and clear or get some health from opponent but the most common use is to hit the minion buffs. The taunt can be a good hit as well when the meta says the board matters.

No idea why they haven’t tried to create more cards like this for other classes.

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Yes nerf everything you’re loosing to with your garbage excavate rogue. Of course yogg is so broken.

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I got one. Fire the entire dev team. Get someone who plays the game themselves to design it.

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Yes this is where i come to vent about stuff i dint like in the game which are basically all take this card out of your players deck effects.

Legitimate question, as I don’t main warrior: do they have any standard-legal archtypes that AREN’T late game focused?

Like, sure, Boomboss is a problem for literally every single reason you mentioned. At the same time, nerfing him is nerfing their ONLY viable meta strat from what I can see. So like, they’d have to get something else in return, no? Maybe better mechs, or bring back pirates?

a) They play it b) It’s not like the average gamer is a good game designer, the dumbest things we read on gaming design of Hearthstone come from gamers.

Jokes on you. The majority of the design team is comprised of former top level and GM players.

What you fail to realize is that they have people in suits far above their pay grade dictating specifics to them that they cannot deviate from.

Focus on the word former.
It’s clear these people barely play anymore.

I doubt that’s beyond the level of making obnoxious marketing decisions, like “make the XP of quests more” or “make them pay to see all the BGs Hero choices” or “make them pay to play Arena”.

I demand to play Arena without wasting my gold darn rabbit.

Well, If we are making lists, I say get rid of Quests, Colossals, Titans, Heroes, Zephrys, Reno’s, and Zilliax’s.
That would do me for starters.

Boomboss is so OP that its gonna see play even if they make it 10 mana.