Healthstone and Wild Questlock

Epic · Spell · The Great Dark Beyond · Tradeable Restore all damage your hero has taken this turn. ( )

I think Healthstone is a very problematic card in wild Questlock and I’m worried about the future of wild.

He can use it to make the most absurd darkglare turns and then heal completely full for 0 mana.

In combination with the Queststeps or

Epic · Minion · The Boomsday Project · Battlecry: Deal 5 damage to your hero. Gain 5 Armor.

he effectively heals himself up, instead of just the life he lost on his turn.

I think Blizzard should nerf Warlock before the expansion (which was overdue anyway) or even ban the card from day 1.

2 Likes

I’ve never felt like I needed more healing while playing wild questlock

5 Likes

Oh wow is that actually one of the new cards? That’s insane. Here I remember Dark Pact being a problematic card, and Dark Pact is peanuts terrible compared to Healthstone. Good lord the powercreep is insane now

2 Likes

Bleh. We’ll see how it goes.

Since we’re talking about a new card potentially breaking wild, the usual remedy is to ban the offending card from wild until it rotates, and then nerf it.

Anyhoo… lets see what happens first.

2 Likes

Just auto concede against all demon seed decks until the devs figure out how dumb they are.

2 Likes

Depending on what one is playing, this is often the correct choice. It’s so fast in wild as to be ridiculous. It’s pretty hilarous how many cards they can play in a turn when damage refreshes mana crystals.

2 Likes

And it will be even “funnier” when he no longer has to worry about his HP.

Drop down to 1 HP and heal back to 30 for 0 Mana :sweat_smile:

3 Likes

Its so broken in wild yet the devs keep giving it more support. It’s the biggest facepalm next to the mill druid bs, or the degenerate shaman unlimited battlecry bs.

2 Likes

I hate mill decks. It’s zero fun to have your cards destroyed before you can do anything with them because, you know, the whole point of the game is to play your fun cards.

2 Likes