The handbuff hunter paradox.
Just went to crack open my third spiked clamato for the night and i thought to check out how my stats on my session were. Well… let’s just say… much better than i thunk. After sitting down and seshing i was left with a better legend rank as clearly i climbed the ladder but somehow i was under the impression that i had a bad session, otherwise, bad games, otherwise put as a “lowroll” or more commonly known as: I thought i lost more than i wonned.
Turns out my handbuff hunter games on my stat tracker had a 88% win rate over 40+ games. Then what left me with so much anxiety as i cracked open my clamato? Why did i feel such a dread?
Part 2 of the thread: The Clamato Hunter Dread
It turns out that i am constantly winning with handbuff hunter yet simultaneously (i spelled that right on the first try without auto correct) it is giving me supreme anxiety. At any moment both the IRS and ranger gilly can knock on my door. Any hunter worth their salt more than you could shake a stick at knows that a ranger gilly draw early - or ever - is a lost game. I just have so much anxiety playing this deck as even more than rogue, here, every single card draw matters. It is a weird juxtaposition where most decks/games you’re more worried about what you can place on the board but with this hunter deck all i’m worried about is what i’m holding - as the clever name i’ve given my deck suggests : Hodl Hunter -.
The problem which i’ve narrowed down with the help of my gigabrain is that handbuff hunter has two tricks up its sleeve. If it can even pull off one, let alone both. Two huge taunt minions early or two huge zilliax’s early. I’m talking EARLY. Two 28/28’s on turn 4 early. That is not the bread nor the butter, that is the sandwich. That’s all there is.
Thirty cards. Two minion win condition. Do thyne mathematics.
I genuinely am starting to think that my nailbeds being chewed is not worth the wins with this deck. Otherwise hunter is unplayable. Lose games or lose mind? That is the question. One could argue that queueing into a paladin or a death knight is enough to lose ones mind and to that i say ameen. Anyways to summarize: spiked tomato juice, hunter, paladins every game, huge minions.