Duird got 4 card to cheat their Heropower mana (6 time), and free imbue.
Turn 3, a 2/2, a 1/4 and two 4/4 is not a strange sight when you faced druid in ladder. Totally fair and balance game play
This is NOT the 1st or 2nd time that have given Druid stupid amounts of power with no check.
Its the only good imbue deck and its because its so easy to imbue with spells. Paladin on the other hand probably has the second best imbue and its far less consistent because you must draw imbue cards early (if you don’t your screwed) and use hero power frequently that does nothing but shuffle cards in your deck.
It’s definitely going down with the second round of nerfs, the deck is seriously unbalanced
Probably something related to 3 or even 4 spells for 1 imbue, as the way things currently are, if they don’t spawn a double 7/7 by turn 5, they lowrolled.
I can keep up with him with pirate rogue as the only thing that can beat a 5/5 on turn 3 is three 5/5’s on turn 4
How do you even make that happen? I played 2-3 games with the deck, must have missed the point of it completely
Lucky comet
Location
Bucanner! Its actually very frequent and easy to do.
Otherwise location with watergun is nice
Lucky comet on agent for finishing damage if you drew bucannerr already
Meh I find the deck kinda boring to pilot. It mainly does stats after cookie cutter moves. I bet it would be easily countered if people actually cared to counter it.
Get your 20/20 achievement now before it’s too late!
I am sitting here laughing because before the nerfs i was playing this deck. I said this deck was right on the fringe looking in for DH to get taken down. It’s an entirely fair deck until they play…
If you have no way to remove this you lost the game.
There’s like 13 better decks in the meta and you call that one unfair? It takes setup. What are you doing in the meantime? Zero damage or board?
Eh, it’s not really a “setup”, now, is it?
It’s more like scaling, because you play the game normally WHILE buffing your hero power. And you get to play the normal imbue cards on top of the broken legendary effect. Compared to imbue druid, other classes with imbue are very much in a disadvantage, which should be unacceptable in itself.
13 decks with the top deck at the one position being 3.2% higher doesn’t mean they are “better” decks. It means that top deck has a 3.2% win advantage over that Imbue Druid. A % difference small enough that smart play can over come easily.
More importantly there isn’t enough data to really tell what is the “best” decks yet. The meta changes from day to day and the stats do not reflect that until a day or so later. So the data you are working with is barely general in a meta this volatile.
It still means 13 decks do better. Whatever you like to make that mean. Guess that doesn’t make them better even though they perform better on average in the meta.
Please learn math also. The difference between 53% and 62% isn’t 3.2%.
You didn’t up your sample size. You need to filter a large sample size.
What are you talking about?
Just wanted to say that I listened to you and got it the 5th game already
I managed to hit 27 imbues and at one point I had 95 dmg on the board against DK, but I didn’t want to end before I made sure the achievement was completed xDDD
I hope they adjust the achievement if they decide to nerf this deck, which they probably will at some point
They don’t adjust achievements after nerfs or buffs. They should, but they don’t.