I know this is rotating soon, this is more a reflection than anything else, but it really speaks to how out of touch the devs must be with the player base.
The only more toxic card I’ve ever faced in Hearthstone is mind renderer illucia, and that card single handedly made me stop playing Hearthstone for nearly two years.
If we are talking sentiment outlier, this has got be be one of the most egregious offenders ever printed.
The punishment for playing the game as it’s intended to be played is too much. I don’t want to have to play around this dumb card existing in standard by shoving dirty rat into every one of my decks or not developing board. Because in either case grunter has already won the meta game, forcing me to run two nearly useless cards in my deck or forcing me not to develop my board on the off chance they are buffing grunter.
I’m just at a loss how this card or the another bigger card evaded nerfs for several sets, nearly a year if not over a year.
This is definitely one of the worst cards you’ve ever printed Blizzard.
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Card is oppressed of its max potential in the current meta, because the meta is filled with Vipers and rats and that’s lethal against it. Smart pilots soon migrated to the broken and obnoxious 4-turn kill zerg hunter and others followed them.
PS I see some rising of its win rate, but I suspect it’s closer to the average skill level of ranks being much lower towards the end of a month.
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The card would be fine if not for the issue of them printing so much selective card tutoring that you can get him and buff him with ease rather than hoping to draw him in time to do the combo.
I think they need to rethink the tutor in this game… all the tutor currently in the game has led to some of the most one dimensional and boring period in hearthstone history… Dungar druid/terran whatever/zerg whatever/hero power rogue/hero power druid… All possible from the magic of tutoring.
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this is one of the rare things that should have been immediately hotfixed. not being allowed to play the game is too much, even for hearthstone standards.
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I really like the flavor of warsong grunt as a standalone card, what I dislike is they were giving handbuff support while abj is still in standard
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Warsong Grunt is fine on its own. The problem is that ABJ exists as well. The combo never should have lasted. Losing on turn 5 because you played a few minions is horrible design.
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Rat or viper their grunt, and they concede. I was playing the deck when it was first made and I quickly abandoned it because of that.
And this meta was full of that, especially because of dks but also warriors and others.
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Design is aiming to be as dumb and braindead as possible. Have to attract as many sheep as possible by having the simplest most braindead decks. Its so sad.
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I think it’s because it didn’t see tons of play and didn’t get enough attention it never really got complained about in these forums except from a small handful of people.
People were so busy complaining about other things and it just kept dodging to the point where people were just ok waiting for rotation.
I’m so glad this bs is going away.
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It was tested a lot early by the high ranks because I was seeing it a lot and with a high win rate at D0nkey’s. They quickly migrated to the handbuff zerg after that (probably because ratting it out of your hand would lethal you).
Maybe they use a combo of the grunt+zerg strat now but I believe the resurgence of its win rate is probably closer caused by the average skill per rank being lower towards the end of the month.
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There’s a couple of the hunter decks still playing the grunter in deck along with the zerg because getting it at the right time against boards decks is such an easy win. Mainly though they were still looking to abuse the broken zerg interaction.
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They use a mixed bag, with the logic to use whatever sticks. It’s probably worse on average than sticking to a plan.
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