Greedy Pickaxe Prog-Code Broken

Card’s in-game coded mechanic seems broken “After your hero attacks, gain an empty Mana Crystal” Issue is once your hero attacks with this weapon equipped, it burns a mana crystal as well, meaning when you have 10 filled mana crystals, you attack with this already equipped from your last turn, you end up with 9 filled mana crystals. Just seems wrong…

Does it only happen on ten mana?

Its a ten mana issue, the ability plays out that when you use it, it then spends a crystal, and tries to add another, which when you have ten mana crystals there’s no room to gain the additional one and doesn’t impact previous turns prior to having ten crystals.

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Is this the right forum to post these issues? Curious, do all these reported bugs get looked at?

Yes, all posts / threads are reviewed.

There is unlikely to be a response unless they need more details / steps.

TY Fuschia