I’ve tried a bit of ranked this season since apparently they’ve “gone back to their roots”.
I’m not sure how that’s the case, when the same 2-3 netdecks keep popping up. Even though the people piloting them are incompetent, making questionable plays multiple times per game, their cards and the level of synergies that some decks have just allow for braindead wins.
I can’t make my own decks using the rares that I’ve accumulated, because without the 4-5 specific legendary cards, I’ll just get run over.
I stopped playing your game back when cubelock absolutely destroyed the meta, but things are not much better now. There are still so many decks that have a 95% chance to win against non-meta decks.
I’ve tried playing around with some of the new murloc cards (Blizzard questionably removed a bunch of stuff into the “Hall of Fame” even though so many of the newer cards absolutely destroy murloc shaman).
I’ve tried playing around with the Chef Nomi card, which is one of those “you’ll lose 4 games, but have a fun win in your 5th” card.
- I have no clue why you even bother creating cards like that. It dilutes the legendary pool, making it harder to get the cards that ACTUALLY work.
- When I do get my combo off, people insta concede unless they will just kill me the next turn since you don’t get the reward immediately, even though it took you the whole game to set it up. So either way, I don’t get the satisfaction of pulling it off.
This is clearly some sort of ploy to have people spending money to purchase packs, but I won’t do it. I’m already getting packs for RoS that are full duplicates, even though I’ve only opened about 20. But if the white/blue cards are absolute trash, I’ll need to open another 200 or so decks before I can even begin to make ONE playable meta deck.
This game is way too expensive to keep up with, and I don’t understand why you bother creating cards that will get absolutely demolished by all the expensive cards.
High rarity cards should be providing niche twists on decks, giving decks flavour and specific win conditions. You shouldn’t be required to own at least 5 specific ones, just to have a chance to compete at the absolute lowest rank. I’ve seen legend cardbacks at rank 19, piloting netdecks. Is this really going to be your business model?
With elder scrolls legends, I’ve opened a bunch of great cards in 10 packs, and can put together something fun and functional with the limited collection that I have. Legendaries help, but do not just instantly invalidate the opponent’s chances. Gwent, again, I’ve opened a bunch of kegs, and been able to put together a fun and playable deck, where I can win vs other decks if I play smart.
Here, we have Bomb Warrior, with infinite mech value, tons of armour, tons of damage, tons of healing. Nice job balance team.
Speaking of mechs… How about that Zilliax… the card that’s played in EVERY SINGLE DECK. Really smart balance – I would expect no less from a company like Blizzard which allows broken stuff to remain for months on end before potentially addressing any changes (see GOATs and the failing OWL league viewership).