Flamewaker needs to die

Not normally my style to make nerf threads, but no ones really saying anything.

APM Mage in wild is so ridiculously toxic it causes me physical pain. It and secret paladin are currently the big red flags on my nerf radar, but I believe sword of the fallen will be nerfed soon due to standard anyway, so onto this broken bs.

Without nerfing any standard cards and hampering mage in standard which is fine outside of deck of lunacy, I really think flamewaker deserves to be gutted like the filthy dirty fish it is.

Please and thank you,

sincerely, angry guy who just got flamewaker otked on turn 4.

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and then all those will just be playing secret mage again.

it really never ends, I rather play against that deck than secrets.

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Dont play wild if this is an issue for you.

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#TheCoinShouldNotBeACard

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At the very least you can interact with secret mage and tech against it to some degree, there’s literally nothing you can do against an APM mage if it draws decently.

Wow, thank you for your insightful and constructive response. You may go and bless some other thread with your knowledge now.

Not really the issue here but ok

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Sorry, I am in a crusade to destroy ā€œThe Coinā€ as we know it. And the Flamewaker was one of his first allies.

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On the surface, I don’t see the problem.

Reflecting on this a bit though, I think I see your point. Mage has incredible access to cheap spells and discounted spells (making spells even cheaper.) If they have a hand full of 0-1 cost spells and you don’t have a full board, you’re going to be punished.

I think OTK decks have their place in Hearthstone. It’s a valid win con that’s as old as time. However, you can usually spot them coming. They usually take some time to set up. It takes time to gather the pieces.

An OTK by T-4 is insane and unhealthy - even by Wild standards. (Yes, wild has standards.)

And to further this point, I don’t think I’ve ever seen you ask for a nerf. As a matter of fact, I’ve debated with you whether or not a card needs to be nerfed. You’re very good about gathering the proper data, following the stats, and presenting an objective argument.

Nerf threads are a common occurrence. A nerf thread coming from you? That’s worth paying attention.

I’m sorry you’re having bad luck.

Spoken like someone that has never played Wild. If you don’t play Wild, why are you commenting on a thread that is for Wild format?

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Toughen up buttercup.

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Sorry, what was that? Silver 5? Bad at game?

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They need to make into a Spellburst minion OR have each spell go up in cost for the effect to trigger, playing 12+ discounted cards is not an issue for mage, especially in wild.

Honestly even a bump to 5 mana would do wonders, but to really do the damage just make it only damage minions.

I was saying that last year (not necessarily to take it all the way up to 5 though).

It’s absolutely ridiculous Highroll win condition.

The deck either kills everyone in spectacular fashion, or flops around like a fish out of water until it loses.

I see more Mozaki than Flamewaker though.

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no way, it’s one of the coolest cards in the game, my second favorite after FL Jaina.

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Eat my big bulbous green censored.

I think damaging only minions would keep the flavor of the card, keep it playable, and make it not so miserable. I think that’s a reasonable request.

Looks at legs and licks lips

Mmmm…frog legs…

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Emphasis on little.

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MY BLANK IS LONGER THAN THE SUN!!! Fo reals.

How can a sphere be long? Is that a thing? I’m pretty sure the length would be the diameter? Or circumference? Or something?

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I’m fine with it existing, but it shouldn’t count towards anything other than giving you the effect.

No, they would be the girth of the… object?!?

Length doesnt ā€œbendā€ as such, its a straight line.