Final 6 Rogue card reveals (Pirates)

When has that ever stopped Priest and Mage from eating nerfs left and right??
We had tier 3/4 decks for both those classes nuked from orbit before over “feelings”.

I used the word degenerate and not strong for a reason.

I want to see for Priest the return of ress and shadow mechanics, as for Mage RNG is obvious from the theme but i want extra support for Blast people in face from hand.

If we are giving a spotlight to the other classes past dark history you better belive i want in as well.

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Miracle rogue archetypes got insane and I mean insane support this expansion.

I’m pretty sure it’s going to be hard to find the perfect 30 for miracle rogue not because there isn’t enough support, but because there are way to many good cards that generate other cards, coins or mana cheat like nothing else.

I’m bracing for at least two rounds of miracle rogue nerfs before we have a meta where other classes have a chance.

Maybe I’m missing something are they rotating drakka and grave yard? Even if so, miracle rogue will likely still be a thing lol, there’s just too much support for it not to be.

I mean Sonya into azerite scorpion will be unprecedented miracle turns. And that’s just one combo that’s obviously lying in wait.

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I need an example of this because I can’t remember.
Give me a Tier 4 Priest and Mage deck that has been nerfed in the past.

Nothing degenerate about a weak card. Nobody will bat an eye for it, because it simply won’t be played.

Something that would solve Mage’s hand problems would be appreciated from as well.

So … based on what you said, you want stuff that will be nerfed either way
?
Why do you want the resurface of “toxic” archetypes for Priest and Mage only for them to get nerfed …

Turtle Mage was tier 4 hardly even 40% win rate.
Got destroyed.

No what i want is the same treatment, we give past toxic mechanics to other classes and i want in.

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If you are gonna reply to only one thing it makes it hard to keep conversing …

As for what you said that hasn’t only happened to Mage and Priest but other Classes also.
If Mage’s one was truly Tier 4 then it truly must have been an absurdly annoying deck.
Druid had it happen continuously though.
Just this year there were so many hotfixes on stuff that was 1-week old<
I remember a deck got nerfed in 2 days through a hotfix that even included new cards.

You want in but when they get nerfed according to what you said, you won’t complain right … since you asked for it.

If the past mage/priest stuff were degenerate, that would imply the nerfs were valid and not just over “feelings”

If they were just tier 3/4 stuff, then they really weren’t that degenerate (read: mage/priest won’t start winning even with them, and you’d be back here telling us how they done mage/priest dirty)

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You think thats news for a Priest/Mage player lmao.
Yes i want the degenerate stuff to come to those classes and YES i know they will get nerfed anyway.

Anyone under the sun that played those classes for many years knows they are allways on a timer.
2 weeks is all im asking as per tradition, so no i wont complain theres no point in doing so over something thats as certain as the sun will rise tomorow.

Again i want in on the FUN.

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What it seems to me is that you want Priest and Mage being consistently Tier 4.
I play the Classes and want them to prosper, not become degenerate and get nerfed immediately.
Give exciting new stuff that are not completely unfun to play against and let the Classes breathe.

It’s almost as if you are supporting the Classes being weak by wanting “toxic” archetypes to resurface.

Again my point is that both those classes get nerfed anyway.
So if we are going to eat the nerfs you might as well get the SAME other classes are getting.

Not asking for much ,no more no less.
The same will suffice, we had the balance talk in Hearthstone many years ago and the head dev at the time was quick to point out those 2 classes not having the same standards for balance.

So if thats not possible i want at least to partake on the rest.

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With this mindset one can never be happy.

Reveal is good … ‘oh well it’s getting nerfed anyway’
Reveal is bad … ‘ofc Blizzard doesn’t give anything to Priest/Mage’

I just said above what will make me happy…
2 weeks its all im asking ,is that even too much lmao.

You can burn down the classes later , its tradition.

I have been saying all of this for years now.
I have no problem with other classes being strong.
I do take issue with other classes only ever being allowed to be strong for an extended period of time.
These cards are going to be good in Wild.
Anyone who says otherwise must not play in Wild much.
idk what effect they have in Standard.

But I agree with you. If Rogue can go crazy with Pirates, then why can’t mage have Incanter’s reverted so we can go spell crazy?
Or; if spells are such a bummer, (from a mage, lol)
then why not revert Luna’s pocket galaxy?
Or, why not revert Refreshing Spring Water, so we can have the same insane draw and mana cheat that others enjoy every day in Wild?

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Pirate rogue looks pretty decent i might try i have alot of decks already in mind Sandbox Scoundrel Scoundrel is actually very good shadowstep on the 1 mana version is going to allow us to do alot of mana cheat.

Very very happy with rogues set :slight_smile:

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What rogue player wouldn’t be?

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I hope you guys get good stuff :slight_smile: im sure mage is going to get good cards they are already a meta deck but i know its not your personal style your more a tempo mage burn from hand mage player :slight_smile: stil alot of mage players like rng.

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Why, thank you! Yes. I would love to see mage, even if only for a month, return to curve and burn.
It has been years, and Team5 has more than proven that they have no qualms giving that style to others.

But yeah. Anyone who says these cards aren’t gonna’ be good in Wild clearly does not play wild:)
These cards will lend themselves to an already powerful Wild deck.

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You heavily underestimate the botting situation in wild. They use secret passage and other cards like dredge. And do it with no problem. There’s no issue of them using these to draw a minion and gain a coin and stuff like that.

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Not with the coin one but these cards are quite combo in nature and seem to require more interaction between them to get the best off them. I’m sure the usual nobrain pirate aggro deck from wild can include a couple of these no problem but most of these seem too apm intensive for a bot.

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I am literally smh over players here who defend rogue and pretend this class doesn’t get favoritism.
Rogue gets draw every expansion: gear shift, secret passage, now dig for treasure/toy boat, and I could go on and on.
Mage has the crummiest draw in the game.
Rogue gets zero cost discounts.
Mage has had every single zero cost enabler nerfed.
Rogue even got shadowjeweler to play free secrets (along with Hunter) while mage isn’t allowed zero cost secrets anymore.
The proof of how rogue gets treated vs mage or priest is flatly overwhelming, and these cards are just more of the same.
Can’t wait to see what garbage they stick my class with.
Gonna remember what folks said here.
These cards make a sickening face deck in Wild even better.
And Rogue has at least four viable decks there already.

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