FFS your confusing card text

I just lost a game to a warrior who played the feast card, it summons a minion in my side. I can’t remember what this does so I read the text and it says

“Your opponent summons a minion from their deck”

Reading this text as if it’s a text on a card for my opponent (which is always the case when reading the card history) I assume it means I summon a minion from my deck, since I’m the opponent of my opponent.

But no, of course, consistent clarity is not within your wheel house Blizzard. The card does exactly the opposite and summons a broken minion for my opponent.

FFS make it clear on the text of a card what it does, it can’t be that hard. And when you have a convention stick to it. Your card game is unplayable for people who haven’t seen your cards play, that’s saying something about how bad this game is.

I saw this card today and immediately understood what it meant.

I thought the text was perfectly clear - it summons a card for your opponent because it is on your side of the board.

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That’s nice you thought this. But this card is generated by a spell my opponent casts, so it stands to reason it’s text will be framed from their point of view.

It’s not hard to write clear card text that would avoid this confusion. Such as the pronoun “the player whos opposite the side of this minion”. That’s an absolute reference, whereas “opponent” is a relative reference. If you say opponent I have to know which perspective the card is written from to understand it’s not me. Clearly that’s ambiguous.

Tho I’m used to their text being hot garbage, so this isn’t even in my top ten all time worst card text.

Food Fight xDD That’s an epic card, and I don’t mean it just in rarity’s terms

As soon as I saw it, I crafted the other one and began working

I love the card

It’s not that good, though, unfortunately xDDD

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The text is clear.

You a reading text on a card on your side of the board.

It works just like the gifts in Winter Veil.

It can poison the res pool for demon hunter.

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Unless you are playing that Warrior deck and trying to summon the 10 drop on turn 3. In that case it’s quite nice.

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Holy c…that didn’t even occur to me, bravo

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The first time a DH summons a bunch of those is when they hit the concede button.

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Have you never played the Winter Veil tavern brawl?

https://hearthstone.wiki.gg/wiki/Large_Waxy_Gift#/media/File:TB_KoboldGiftMinion.png

I cannot imbed the image, maybe someone else can help with it.

But it is similar text as food fight and I assume you understood it in the tavern brawl?

I believe the issue was he saw it the first time ever in a context which was a bit confusing specifically for cards like these, as he explained:

It’s all very understandable to me. I’m sure if he saw it in a collection before the game, he wouldn’t be confused about the effect

I guess I do not understand how you would think that about a card on your side of the board. My opponent is over there, not on my side. Does not matter who plays the card, matters where it is.

I would understand if it was on opponent’s side and summoned on that side, too, but not how it works.

It is the exact same as the gifts from Winter Veil.

Yeah, I guess you don’t xD You’re absolutely right when it comes to logic, but usually when you play, you play half on auto-pilot, half doing analysis and calculations and the part working on auto-pilot can sometimes lose itself in the trivial problems, such as perspective taking

If you’ve successfully focused on your opponent’s perspective, and then successfully changed the focus back to your perspective, and then suddenly notice a card which requires perspective taking to understand, you have a higher-than-normal chance of confusing what it does

It’s the abrupt change of perspective with a tired brain working on auto-pilot, and I get that a lot

I had this experience, too.

Half paying attention, turn back for my turn, find a card I did not play on my side of the board, moused over the text, and immediately knew it was intended to suck a monster out of my opponent’s deck onto their side of the board.

I am not a good player and even I knew what it meant.

I cannot fathom how it would not be obvious to someone who has played the game for any length of time even having never seen the card before.

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Have you not seen cards in the past that use this phrasing? Lots of Brawls have cards like this as well. Marin, gifts in Brawl, etc.

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Experience doesn’t have anything to do with it, ig

It would have to be dependant on how effectively you divide the labor between the two parts of the brain - the more effective the division of labor, the higher the chance of a confusion or a mistake, because that means you’ve successfully broken the communication between the two parts, so that the outputs of one do not affect the outputs of another

The more focused you are, the worse you play xD And that’s a fact, unless there’s an adequate motivation which will reverse the trend

I’m sure you also do at least 2 things other than playing when you play. It’s in our nature, as strategists, to multitask, as one part of the prain always works on planning and solving problems, while another focuses on the present as much as needed, but rather less than more xD

Depends on native language and how that languages syntax works. It could be hard for someone not familiar with English to interpret it the way it was designed. I had to learn this the hard way when i moved to a foreign country decades ago.

Card is fine. I understood it. I used the knowledge to automatically silence and kill whatever it spawns for the opponent.

This is a whole lot of thread for a small one time mistakes that you’ll never make again.

I haven’t done this in particular but I’ve been fooled by mechanics before too. You learn from it - it’s insignificant.

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I disagree, the purpose of having consistency in a game is so you can understand new scenarios you’ve never encountered by leveraging past experiences.

If it’s not this it’s some other new scenario I will lose to simply because

  1. Their card text is not clear enough to describe what the card does
  2. Relying on past experience seems to be useless if they keep changing the way cards work

But cards have always reflected based on who owns the minion.

If player A gave Player B’s minion a buff that says deathrattle give a minion in your hand +1+1 you know it would give the buff to Player B’s hand and not A’s.

This has always worked that way. It’s not who owns the card originally or played that card, it’s always been who is the current possessor.