Fatigued while Kil'jaeden Portal was open

I was playing against a mill warlock and I had my Kil’Jaeden portal open. Over several turns, I easily could have drawn a hundred cards from the portal (with my hand full). Then, suddenly, I started taking fatigue damage again. It was on my turn; I activated their deathrattles by killing their minions, which triggered me to draw many cards.

Here is a link to an hsreplay replay: [Preformatted text](https://hsreplay.net/replay/GACVDSqDunnUJvwFnnhkTo)

A Kil’Jaeden deck consists of 30 cards but you can still draw all those 30 cards and go into fatigue if an effect is long enough so the portal has no time to refill the deck.

So this is not a bug.

3 Likes

So every turn it replenishes with 30 cards? If that’s how it is by design then I guess not a bug, but then the portal is far from “endless”

From the Wiki:

"Functionally, the portal is a self-refilling deck of 30 random demons. Any time that it isn’t 30 random demons, it will try to “fix” itself to be 30 random demons.)

  • As such, if the player draws a card and the deck goes down to 29, a new demon will be shuffled into the deck.
  • The refilling is queued to occur after a card’s effect has ended (when it has finished its phase))."

The deck is endless but it will not refill itself during an effect. If an effect is long enough like what happend during your game then you can actually draw every card and take damage.

3 Likes

If it was actually endless (not possible to code as such), whenever you played a pirate with Kiljaeden in wild it would summon 6 patches the pirates from your deck, and other weird things like that.

No, it’s a lot more often than once a turn. It replenishes to 30 cards after effects fully resolve.

If you draw more than 30 cards during one effect, you will take fatigue damage.

Not really either
There are plenty of ways to theoricaly implement an actually endless portal
But each has its own limitations

They could have made a 0 card deck that each time you draw a card generates a random demon on the fly. But this would not interract with deck manipulation synergies.

They could have added a special whenever trigger to refill the deck every time you draw. But maybe they feared some infinite shennanigans.

Endless does not mean infinite. Because you will never run out of demons does not mean the portal contains an infinite amount of each demon (to address the Patches point)

All to say you basically agree.

I wonder how you translate 3 lines that directly contradict the quote to an agreement

My remark was ambiguous. You essentially agree that the mechanics of whatever ‘endless portal’ could mean or function would always have parts that don’t make sense or are contradictory to linguistical instinct, no matter which method they implemented.

Well I was not really arguing about what endless means
Just that if it was truly, really endless, such has no one would say it’s not, it would not necessarily lead to the result described by Bjorn

Exactly.

Characters required.