FAQ: Ranked Mode Overhaul Matchmaking

They aren’t going to make it possible in the current system since you can start conceding and giving free wins to legend players or when on a “safe floor”.

If the ranked system is MMR-only then they can easily do it without worrying of potential concedes on purpose.

The problems now not making the showing of ranks possible are:

  • People with same MMR able to play against each other are grouped in different leagues
  • Safe floors exist where one doesn’t lose rank

It is funny about one thing. I have 2 accounts. One of them I tryed ti climb the ladder just once (3 months ago) and now my apponents are those with 1000+ victories while I have barely 300, besides their decks are like straeming decks. My onther account that I NEVER tried to climb the ladder is not very different from my first one, I still face opponents with very strong decks and golden portrait heroes that clearly have a MMR much hier than mine. I strongly suggest some review on this new MMR system, because it is not working for a lot of people.

The old rank tells me I can take a break once I reach say rank 5 - and spend more enjoyable time on forums and casual mode

The new rank… I’m not sure

The rank floors are at ranks 10 and 5 of each league.

Maybe I wasn’t clear. Rank 5 in old = rank ??? in this current ranking? In terms of top by %. The stars in the new ranking is inflated so it’s hard to tell

Does it matter? Are you aiming to be Witching an exact performing percentage or are you looking to hit a certain reward threshold then just have fun?

Time to reach D5 compared to rank 5 before is more on average, but more people would go for it for the first time rewards and more people would hit legend since the route from 5 to legend is shorter now, so I’d say at the end of this month:
R2 before = Legend now

Yes you need a sense of bearing and know where you are at. Like, scoring a 90 / 100 for your exams means nothing if everyone else scored 99/100. My example is exaggerated but I trust that you know what I mean

dood, just climb the ladder.

you cant make direct comparisons to the old ladder (until legend) because of the new star system.

I’m not sure how the initial MMR is determined, but losing literally every game isn’t fun. Reading that I’m going to continue to face players way more skilled than me until I get rid of my entire star bonus is a bit deflating. How do I get rid of the star bonus if I can’t win?

Exactly. You have no immediate clear idea if you’re good or average or mediocre under this system. And that is my point! Thank you for helping to clarify

1 Like

the new system conveys you to your plateau, forget about ranks. youll know when you get there. but the idea was to actually get people to legend which is where the real ladder starts… or rather, continues.

Plateau can be deceiving because it depends on your “feel”. I’m a rank 2 player under the old system and there are times when hitting rank 5 “feels” like the plateau because you just happen to bump into hard counters like 5 games out of 10, and keep going nowhere for like 20 rounds.
So yeah it still doesn’t help that the new system can only let you assess how good you are by “plateau”, or feelings

Your best bet is to forget about the previous system and establish a NEW standard for yourself, moving from here in out.

Just do your best, stop worrying about everyone else.

hmm. I think you’re trying to compare where you are now to where you were last season. you cant, the star system pushed you really far ahead, you saved lots of time getting to where you’re are now and afforded your self more time to actually progress.

so if you’re plateau last season was rank 2, and you’ve plateaued again this season then you can make a one-time comparison and say you’re current position is equivalent to rank 2.

but the new ladder is sort of like a wave pool, greatly pushes you forward, regresses a little (reset), greatly pushes you forward. until you hit legend. so you see, you shouldn’t make comparisons to the old ladder.

Its not about that. It’s to let you know how well you played and/or how well your deck performed as compared to others. But yeah it’s pointless to harp on this since the new system clearly doesn’t help at all in this area

It will once we get a better idea of how many players land in certain brackets on average. With the climb itself being different, we have no way to from that base of knowledge yet, meaning you need to do your best to land in a rank that represents your performance.

I have a theory: MMR isn’t affected by quick concedes (at least it isn’t in Casual) so if you have been artificially keeping your rank low by conceding and having a high win rate in the games that you actually play you are now “punished” for it because your MMR is actually sky high.

This would also happen if you have been autoconceding against classes that you are weak to, for example.

I’m guessing that only the games that are counted for those “Play three games as Class X, Y, or Z” quests are the ones that change your MMR.

Does this sound likely?

1 Like

You know, that would be damn hilarious.

“I’ve been quick-conceding after each win to farm R20 noobs for FOUR YEARS!! Why am I playing against to many tryhards?”

Blizz - looks like you’ve had about a 96% winrate for the last four years straight. “Oops.”

2 Likes

A part of it.

Casual mode is based on full MMR structure so conceding there might be tuned to not decrease your MMR (there should always be such kind of tweak for a full MMR system).

Ranked mode is probably different in that regard since some players made experiments to add people after they conceded and the more they added the lesser ranks they were. This doesn’t mean 100% that their MMR was lower (we can’t know their MMR until a D5- player isn’t matched with a legend player with the legend player confirming the non-legend league of the other), but the chance for this is very good.