Expendable Performers is NOT working as intended/written

Card text reads as follows: “Summon seven 1/1 Illidari with Rush. If they all die this turn, summon seven more.”

Point of the card; great removal tool, requires an empty board to take advantage of it.

Except it doesn’t. If you play this card with other cards on your board, and kill them all off, it still spawns the second wave, despite the card specifically saying, “Summon seven Illidari… if they all die, summon seven more.”

Either rewrite the card, or fix it. If you want it to work how it currently does, change the text of the card from, “Summon seven Illidari…” to, “Fill your board with Illidari…”

2 Likes

STILL BROKEN. This is just a dumb one. Maybe just say “fill your board with 1/1 rush minions and when they die, your board will refill with up to 7 more”

7 Illidari do not spawn nor die, YET 7 more spawn. WTF? We ALL get that you (Blizzard) want Demon Hunter to be super OP, not just OP, but ‘FIX YO GAME’. Do any of them need to die to spawn more? Is there just an 8 minion board for Demon Hunter?

Platform: Windows 10 x64
Desktop Hearthstone Application

Here’s the replay where I am keeping this Demon Hunter at bay, and he’s kept alive by the dumbest things and draws - seriously who runs Blood Herald?

https://hsreplay.net/replay/PrWo7N57ZmgJLYNTgVSqGE

Encountered the same annoying ending with this Demon Hunter playing the card with 6 slots open on the board and getting a new refresh anyway. This won him a game from a position that he wouldn’t normally do. I feel this card is currently being abused for this reason cause he knew he could win on playing his cards in this order, he had a chance to play an empty board but didn’t.

http://hsreplay.net/replay/5eRVnMZBkWzYkdvEqqcb63

Noticed this bug with the card “Expendable Performers” too. The card explicitly says “Summon seven 1/1 …if they ALL die” but after 4 minion died another 4 respawned.