Eternal Army Anomaly retains *damage*

In Tombs of Terror (which is otherwise AWESOME, btw, more like this please), the Anomaly - Eternal Army is now (I think this might be new with the latest patch, as I’v e played a lot of ToT this week and not seen this before) retaining not only enchantments, but also damage. So I get back cards with Stats like (4/-2), and they die on hitting the table. =(

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Just to add, having the same issue. This worked in the past but playing today minions reshuffled due to this anomaly would be drawn with their last on-board stats (which usually means health < 1). Leads to some interesting plays but generally is very bad.

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Anomaly - Eternal Army they main issue is that this passive and its wording takes up alot of the text, wouldn’t be able to fit in that small text box of theirs. Just to add as well, it automatically kills reborn minions (so their reborn docent go off, but it could be wrong since it happened on my side costing me the game)

ditto. This anomaly has worked in the past but is broken now.

  • RG>

This is still broken

Still broken I can confirm. Please fix this.