Enough already. The turns go on forever. There are too many unspeakable synergies with other OP cards and treasures. Elise doubles your troubles.
Guff has had his fun, and can now retire happily as a champion.
Enough already. The turns go on forever. There are too many unspeakable synergies with other OP cards and treasures. Elise doubles your troubles.
Guff has had his fun, and can now retire happily as a champion.
The problem isn’t guff it’s mycelium generating 2 strong cards for 1 mana, and late game doing so every single turn.
Elise was only problematic w/ Guff when dragon affinity existed. Quest priest version either wins easily or struggles, but turn/game duration isn’t a problem.
Yesterday I had a 2.5 hour game which I lost on turn 78 where i had Guff/mycelium vs opponent with infinite arcane/freeze package. I lost when he played 5 mindpocalypses in one turn and I died from massive fatigue. It was awful. Highly do not recommend.