End of turn bug with t7 units

Hello,

A bug occured in a tier 7 loby involving 3 minions at least and end of turn effects. I as playing the curator and my set up was from left to right :
Captain Sanders / Young Murk-eye / Moonsteel Juggernaut / Moonsteel Juggernaut / Amalgalm / Brann BonzeBeard / Golden Drakkari Enchanter
Also I had Scavenge for parts active.
(yes i was going off)
At the end of my turn, first the Scavenge for parts activated, then the young murk-eye activated captain sanders and proceed to golden my whole board and then noting, none of my Moonsteel Juggernaut went off. It was pretty annoying since i went third in a game where 1 was likely.

Awakraise

When your turn ends, the game checks for end-of-turn effects, and then resolves them one by one.

If one of those effects creates a new card that also has an end-of-turn effect, it’s too late. The game already checked. And unlike Santa, it doesn’t check twice.

In your case, the golden Moonsteels were brand-new cards that did not exist on the battlefield when the game originally checked for end-of-turn effects, so their effect is ignored.

And the original non-golden Moonsteels no longer exist, so they are also ignored.