Dungar Druid Needs A Nerf!

I read it back and it just looked like gibberish so I scrapped it. Other people have said the same thing so it was redundant anyway

There is no counter to it IF they get a good starting hand but I’ve never once played a dungar druid who didn’t always have it in their mulligan

If only there was a card that existed to punish playing multiple big minions at once.

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Dungar hits usually by turn 5-6 so your counter is spending all your mana on taking on minion (zill if you are lucky), next turn they just break the horse summon more…? Bob to freeze? Another Tech? They still have a full board and 10-12 mana.

So you are saying the best players of HS in the world are wrong? They will actively tell you the MCT is the one card they fear when playing Dungar. If they know the opponent plays it they will not play Dungar.

Nice moving the goalposts. You said "counters all decks’. I did not tell you the win rate is bad.

Let me break the synergy of my deck for a card, That I might get during the game, That I might be able to use battle cry, That I might take the minion I need. How amazing for me to steal one minion just for them to use hydration station two more times.

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If you yoink unkilliax before it has been killed hydration station cannot resurrect it. That’s the one that hurts the worst when somebody drops MCT or Bob on me if I’m playing dungar druid. At that point, my only hope is to yoink it back with Yog and then hope I don’t get some ridiculous result from the battle cry that hurts more than it helps

If you are using hsguru aka donkey then you’d see it’s the best deck at 58% winrate for the past few days. MATHS

Nice moving the goalposts X2. I wasn’t responding about winrate, I was responding to “counters all decks’”.

its kinda sad we take a 58% win rate and accept it i wonder how long till that drops to a straight 50% think people may quit when they realize how stupid it is i know i dont enjoy having such a low win rate used to be because yer deck sucked but now thats only a small part of it you can have the perfect balanced deck and have the game still throw u the worst hands and draws possible while yer opponent has a flawless game its jus downright laughable

MCT is in quite a few decks. It’s good against a lot of different decks currently with how often boards go wide now. Stealing one key minion beats many decks these days.

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Dungar Druid is really strong yes, but it never bothered me for some reason. I always found a way to counter them. Meanwhile i hated asteroid shaman most until the miniset arrives. And people kept saying it was tier 2 or lower which i found suprising. But still %58 win rate is too high for the game thats true.

Ironically the Druid decks have evolved and there’s a new Druid deck that is a better performer than Dungar now.

Yeah I think you are talking about hero power protoss druid. There is actually a Zerg DK list that can shutdown both hero power protoss druid and weapon rogue at the same time. I saw Pizza playing it. It has double 4 mana lifesteal freeze weapon and double airlock breach. You dont really need the weapon against druid but its essential against rogue.

or play etc manager with a weapon deatroyer a location destroyer and a 3rd useful card i usually put big game hunter or the guy who gives you a good weapon if your forge a card i live by etc when i run into a lot of weap decks or locations

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Its unreal how stupid people are, They think that MTC will be able to counter a Dungar druid, Now imagine, just hypothetically, imagine this game I have an MCT, Explain how it will counter this druid Turn 9 druid.

https://…hsreplay.net/replay/QmEj8wYv7JFTBjFsrx4Z96

i think the main reason they havent addressed dungar druid, even before the miniset, is cuz like a huge amount of the cards it relies on are gonna end up rotating and the power level of the deck should become more manageable

i think maybe we’ll see some minor nerfs after rotation, but generally without the titans, thunderbringer, and other ramp cards, it should be a lot more fair to play against

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I find it very suspicious myself, that they first nerf some cards like yogg, and then weeks later and before a rotation they keep them very important for netdecks.

I mean it seems like a promotion for people to buy cards for dust.

I’m not doing them the favor so I’m not remaking yogg/reno/etc.