Druid is so busted right now, ban yogg from them

Enough said, and yes i knownit jsnt the right answer, but this deck is just stupid good.

For some flies I will send an army of frogs to the house of the guy who beat you.

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Here ya go frog-god:

:fly: :fly: :fly: :fly:

They are in no way toxic to frogs, just regular flies. I promite.

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but drum druid doesnt run yogg right ?

true drum druid doesn’t and that druid is actually pretty good as well.

you got it!! I got plenty at my house still, dang hole in the window screen.

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drum druid is the best deck druid has right now

That’s highly debatable. The other 4 Druid decks are all being hard targeted and Drum Druid is not. Also Control Warrior virtually disappearing from the meta helps Drum Druid.

If you’re bronze/silver, yes. Else it’s just garbage.

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I think ramp druid is alot stronger.

Yogg Druid just smokes so many decks atm

Yogg needs to get nerfed to increase his mana cost, no questions asked.
Windfury is removed from Ignis’s weapon choices.
Nourish gives EMPTY mana crystals.

Those are the changes I would make to nerf Druid.

Then the class will be fully dead and you ape can go back to hunter. Well done.

Druid needs a nerf for sure at the same i like Yog in rogue.

I think if we hit the nerf and mana refresh wel be ok.

Them consistently hitting both effect nourish is whats breaking the class. They spend 3 mana, then coin/innervate nourish, and suddenly you can’t keep up with their tempo.

That 1 mana forge card needs the axe.

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bronze or silver

or

diamond 4 to 1

I like Yogg in Rogue too, but being able to step/breakdance it multiple times effectively stops your opponent from putting cards on the board. It’s too much.

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if we are nerfing druid, any chance of dew process getting a nerf?

like only working for the druid

I gues ur right about that yeh wonder how the rework it.

This probably makes the card really unfair in contexts outside of mill decks. The Druid pays 2 mana and spends a card to simply draw a free card every turn for the rest of the game.

Its abilities are simply too powerful for a neutral card I think. Yogg feels like a Control Priest card on crack that can be slotted into any deck that is heavy on spells. Maybe changing one of the abilities would be a good move, as right now it can deal with both wide and tall boards (both things that Druid is not supposed to be good at and one that Rogue is not supposed to be good at).