Alright guys let’s talk about the dreadhound handler… This card is responsible for DK to be an eternal S tier class. Best 2 drop of the game by far. I don’t know why Blizzard never nerfed this guy. In my opinion it would be still very decent if it was a 2/1 or a double rune card. What do you guys think about this card ? Does it ever bothered you ? I think this card is so strong against certain matchups (rogue) that it completely annihilates the possibility for the opponent to win. Too much tempo. Please Blizzard do this easy fix.
It’s weak n easy to deal with, for me personally.
This!
The card is an average power level card right now. It does exactly what is supposed to do and gives other aggro decks problems.
The way I look at it, the thing is no more powerful than mining casualties, another crazily powerful 2 cost card in the early game.
Where is DK an S tier deck at any rank? I’m pretty sure DK doesn’t have an S tier deck in any rank bracket and hasn’t for a while.
Nope not S tier but they have been knocking on the door for a while now. They still have plenty of A tier variations they can play. A good DK player can turn those A tiers into S tier.
While there are good DK players in top legend that doesn’t make the deck a higher tier in their hands. You can play anything if the time is right and climb to high ranks.
Odyn Warrior, Rainbow DK, Owl Druid and Egg Hunter started to see high level play again a week or two ago but now that the meta is solved we objectively know what the S tier decks are.
Robocaller Incindeous Rogue and Big Spell Mage, both by a large margin are the best decks.
I’m talking about climbing to Legend. You know the only real goal of the game. There’s objectively no reason to even play for higher and into the top 50. The tournament scene is nonexistent and the one that does exist is so hard to get into you have to basically no life it to try to qualify for it.
The really meta type decks are D5-Legend. If you want to explore the top 100 that’s great but lets be realistic and understand that’s not the part of the meta that matters. The player sin those ranks are their own separate meta that evolves on a daily basis base don what is winning at those ranks.
The most oppressive thing they have now by far, is Threads of Despair. It’s devastating against board-based low hp decks to the point of feeling like a cheap Reno multiplied by two; I have developed a strategy to lower its impact; but I’m unsure if it’s possible to do much unless you board is extremely high hp.
If climbing to legend is YOUR only goal in the game, then I suggest you stop playing.
Pastimes have a FAR more important goal than reaching an arbitrary number - FUN.
I know that sounds like something Boreas or Ladydeadpool would say, and it irks me that it does, but its true.
I do it each month for the free stuff. It’s not a big issue to do it a little at a time during the month to clear out quests and such. It’s usually fun to me because i build weird decks and have fun with them unless the meta is crazy oppressive in one way. When the meta is fun and there’s something interesting to play i usually play a little more into legend. The moment i am not having fun i will stop playing standard. I got close a couple times but found something to play that made it interesting enough to continue.
Most of the time i just play BG’s.
It’s indeed the final goal for F2P optimization, albeit I sometimes drop the last pack because I don’t want to spend much time in some months.
Optimizing F2P is kinda fun to me because it’s like farming dopamine a little without overdoing it (like in my WoW years).
Swamp is correct though. IF i wasn’t enjoying myself i wouldn’t play standard at all. It still holds something for me but this years rotation and expansions has tested my patience at time. In September i barely finished legend because the meta was so depressing to play in.
Its the most powerful card DK has, but with it DK is competitive, not an S tier, but its out there.
You probably don’t know that I’m a player who is usually in top 50 or top 20 each month. The meta definitely matters as every deck created there is what trickles down and becomes net decks at the lower ranks. I think it’s a mistake to claim the top 50 meta doesn’t matter for other ranks.
I myself am partly responsible for a few of these decks, being Overheal Priest in this expansion, which was a collab between me and Aquabeam.
Pipsi Paladin was also made by me first, then I sent it to Construct who changed it-- and then finally Clark perfected the deck.
The meta evolves on a daily basis you are correct, but only until it is solved-- and right now it has been solved for like a week.
The top 50 is good for copying people for my netdecking, but I noticed big caveat many of us at lower ranks need to pay attention to,
it’s just bad to copy paste TECH-card-decks from the top 50; those are often “micro-meta” things; they counter specific PEOPLE.
I know exactly who you are. I have seen you before on other top players streams. That doesn’t change the fact that the vast majority of players will never see legend rank. They play within the window of top decks being in D5-Legend. Certainly some of the very top of the meta decks trickle into that area but many do not and some are never seen because they are too difficult for the average player to play correctly. Overheal priest before the nerf being one of them. A difficult deck to play correctly that saw virtually no play in D5-legend despite being arguably the best deck in the meta before the nerf.
Balancing HS based on what the top 100 players play is a huge mistake unless those same decks are appearing in D5-Legend in large numbers.
If your game has a thriving and robust tournament system you need to balance at that level to keep the game competitive. HS was once in that zone but not now. It’s a mobile game for mobile players basically and the balance is going to be monetarily driven in most cases. IE: Feels Nerfs.
Pretty sure if Clark changed the deck in any way, he could have only made it worse xD
It’s a meme-tier, dumpster legend, joke of a player
Im all for slowing hearthstone down a bit… but that said classes can and should be allowed to have powerful cards.
Dreadhound is a pretty good anti aggro tool but its not one of those snowball cards like the recently nerfed 1/2 pirate (as a simple recent example) that can carry a deck/class.
Mabye if triple unholy ever becomes a thing again you may have a point…that deck was obnoxious when it was a thing and dreadhound would have been amazing in that.
Ok guys I may have a subjective pov since I am a big rogue player and this card just kills my tempo. And btw incidius rogue is no near mage level, it’s a super unstable, meme deck.