Does rogue need a buff

I think the pirate rogue deck that has the minion that gives poisen to another minion is the best deck becuase it allows to clear any board state i think.
But in general does rogue need a buff or are we ok.

Pirate rogue are a slow crap nowadays with kinda low draw/combos and overcosted spells and minions like blood in the water, hench burglar, sunkenner etc
They are hard behind mech palladin, mech mage, ramp druid, quest warrior etc, and the only really good card she has, are the Crabatoa and the swordfish weapon
It class loses its vibe and indentity due to being booring aggro with crap synergies and draw + overcosted cards, while the only integral tricks left behind are the shadowstep and preparation…

Burgle rogue need 2 small adjusts, revert the nerf in the gnoll and make the honorable kill spell 2 manas and the class don’t need to take the pirate route for the only option.

Please, we just had 4 months of garrote crap and poison rogue crap

Scrab back to 7 mana, so we can alleviate Guff’s responsibilities.

2 Likes

I actually want octobot reverted so we can draw again.

I was already afraid of the pitchforks, but you dear Sir have the bravery of a lion.

4 Likes

Rogue is doing alright at high legend but not so great anywhere else. Problem with Rogue is they’ve made it almost boring, Rogue was always a really cool archetype where you could do some seriously crazy things. Unfortunately, everyone complained and now the meta is curvestone, even Mage is curvestone…

Be careful what you wish for

1 Like

I think decks like paladin are fine on curve not rogue unless it is some kind of big rogue.

Garrote is a Joke in compare to what curses now doing in Warlock and how toxic it is, the Curses are like 3x better in damage + it can heals up warlock with the legendary card for BS amount

Poison Rogue are totally killed due to CARD DRAW and Cloak out -is it really hard to use tradeable Viper card if u struggles to weapons in most of the time huh ??

Uh, Garrote rogue was tier 1 best in the game while curses are super trash.

Rogue is once again at a weird spot where it’s fun control decks are too inconsistent to be viable and are outclassed by nearly every one of the broken gimmicks of other classes (except priest lol), and gets dumpstered by a hyper aggro meta.

And the aggro rogues are a budget version of other classes.

Nowadays Rogue need a little buff. (If anyone want to climb ranks with the class)

To be fair, there’re only 4 expansions now in standard. Choice of cards a bit too little to play as last month.
And overall rogue cards not too ugly but only some other class get more powerful card than other.

we are okay. But druid probably need toning down

Garrote is a one trick pony which were overall trash deck, dats all and now its impossible to any play and waste due to CRAP DRAWS

Warrior, 3 mana spell -Reduce 5 CARDS on the bottom by 3 mana ^^ then dredge
Rogue class is a crap already, it can be funny with burgle plays or even “boomb” meme decks or Agony trash without minions, but its too unconsistant to play rankeds…

and ppl want to NERF Swordfish, which were only one good card (near Crabatoa) witch rogue really have + it can be deny due to vipers and works good only with pirates LOL

look at Sunkeneer… 5 mana trash EPIC 4/4 with single removal, which put the enemy minion on the bottom of enemy deck + NEED COMBINATION TO USE, so needs another 2-3 mana cost card on average to be activated THIS IS A JOKE in this WIDE aggro meta where enemys vommit minions from hand and buff’em or casually copy BIG ones and put for literally FREE like druids or Priests

Blood in the water 6 mana SLOW TRASH which have only any sense with the 4 cost 2/2 trash naga combo LOL

Hench burglar, another SLOW 4 mana minion with discover…

on average typical minions for rogues, should

1 Like

Yes Rogue needs a buff. Naga Mage is what Rogue should have been this expansion, a tempobased combo deck.

1 Like

Nah, Garrote Rogue was a high skill deck because it performed significantly better across all matches in the hands of the best players at high Legend.

Generally, a low skill deck performs worse vs all matches at high Legend, because the opponent’s ability to play around a low skill deck matters more than the skill of the person playing the low skill deck.

1 Like

Watchposts + Cult Neophyte + Robes + Ogremancer and Garrote GG
crap deck which are hard to play due to animations and needed fast moves/minds viable for under 10% of Rogue TryHards…

So you think that, to be a good deck, there needs to be literally nothing your opponent can do to interfere in the gameplan?

2 Likes