Does matching consider deck composition?

So is there a way to bust all doubt?
Show players that what they think they see is impossible?

I mean, guys at VS already do meta reports weekly, it shouldn’t be that difficult.

Also, remember, we’re talking about a self learning AI here, it would regularly change the algorithm based on their updated statistics.

You can probably use HSReplay statistics to see if decks play every other deck relative to the total amount of people playing the opponents deck.

So like if Beast Hunter is 10% of the meta then every deck should have around 10% of their matches be against beast hunter

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True, data collection probably isnt as hard as I thought. But the implementation from data to rigging would be obvious even for an AI.

I also dont believe they have the ability to make this after Zephrys’s coding

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If I believed matchmaking were intended to be maleficent in order to sell packs, I would not play. I don’t understand how true believers of this tidea the game’s rigged play the game, I really don’t comprehend it.

Game is rigged. Welcome to the club.

Is it possible,technically?
Yes

Is it likely or unlikely blizzard would do this.
They stated they dont do this and i think blizzard not lying is slightly more likely then blizzard lying.
Maybe 51%-49%.

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Activision bosses get bonuses for different KPIs like player retention, monthly active players and actual play time.

I don’t think the algorithm is somehow tweaked purposefully to help sell packs, but it is definitely created to increase play time by preventing people climbing too fast etc. You gotta try hard and play ALOT if you wanna win and get high rank.

We all hit what seems like a brick wall if we’re trying to climb, that is algorithm at work. We play the same decks, we are matched against equal “mmr” players but it twists RNG just so, that you get stuck to play more in order for you not to get the rewards too fast. Maybe you get frustrated, buy packs, craft new decks etc., which is also good for blizz. But you’ll be stuck until algorithm decides it’s time for you to move up.

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The honest position here is to be agnostic toward the claim. With no evidence supporting it aside from anecdote and being unable to prove a negative, I think we can say it’s unlikely but possible. I really think the team is far too incompetent to pull that off.

Yes, look at someone’s deck tracker data over time. My money says that you’re going to find opponents in numbers that coincide with class popularity data for that snapshot in time. If you can find multiple (to be sure) instances of a particular deck facing opponents that don’t gel with class popularity data, you’ll have something. My money says you won’t.

Best data would be if you could isolate a deck that seems to evade being matched with the most popular deck at the time, but again, my money says you’ll never find it.

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and this coupled with whatever MMR/elo they use might be all everyone sees…

It “prevents” you from climbing by matching you with players at your skill-level (MMR). I don’t think MMR should be hidden like it is. Transparency would be nice.

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I’ve shown you how you can demonstrate this is true or false, with publically available data,
so many times. What is the point of opening a discussion when you have no interest in looking at evidence?

I am listening, and not disagreeing with anyone.
Is that not progress? :grin:

And there in lies the rub.

Supplement companies get away with massive fraud (legally) by hiding behind proprietary blends. What Blizz has established (legally) is a proprietary blend the same as casino’s use and have used for a long time. It is a blend based on psychology (mostly) and manipulation (secondarily). The fact that the parent company had that patent cannot be ignored in any honest discussion.

Is the game rigged against any one person specifically? Of course not. That has always been a strawman argument. The game is absolutely not as straight laced as Blizz would have you believe or they would simply release the code and silence all doubt that could ever be.

Games recorded on places like HS replay cannot count for single player changes, meant to manipulate a single player. It never could. It can only account for mass differentials, specifically for card use and deck style. That leaves an absolute metric ton of wiggle room for blizz.

Some people call it “conspiracy theory” others call it common sense based on a lifetime of experience in companies who’s integrity has already been more than just questioned.

Is the game rigged for any one person to lose at any particular time? Of course not. Does the game record everything you do, analyze that data and use undisclosed methods to try to get you to spend money? If you say no, I have a bridge to sell you…

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I think they may assign new mmr differentials/values based on the deck you queue up. They could probably check if the deck you queued up was the same or different then what you queued previously and then either continue tracking a win rate history for that deck or create a new win rate history depending on if it identified a change in deck queued or not. This doesn’t have to specifically account for strength of cards included, just a simple comparison/match function based on cards found before the game starts against what was queued previously, then assign an mmr value adjusted for that.

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I’m skeptical of this part. I don’t see these methods (essentially forcing losses) successfully manipulating players into purchasing cards. That’s a big assumption that keeps getting made, but there’s really no evidence to support that unless someone can find a relevant study.

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What if…and I am just tossing stuff out here, Blizz said, “matches are based on MMR 100%.”

Ok. But could Blizz then also have it set up so after the FIRST MATCH BASED ON MMR that you are no longer being matched strictly on MMR? Could that be legal? What law says that if a gaming company makes a statement that matchmaking is based on MMR that it has to ALWAYS be based on MMR?

There is no such law anywhere that regulates that especially when the actual code behind such matchmaking was never made public. In other words, Blizz has ONLY said, “we match based on a proprietary blend.” Guess what…

Ok. That is where we are different. I don’t see them forcing losses, never had. I see them changing match-ups absolutely but here has always been my point…

I don’t think Blizz tries to get people to lose. I never believed that. I actually think Blizz tries to “help” in the same way casino’s do with slots. In slot machine psychology, if you win small amounts but continually lose, the house wins and you spend more money. That is the thing. They want you to win enough to keep playing. I think they force matches to help people WIN not lose. That is perfectly legal.

Now if they help one person Win doesn’t that mean the other person is being made to lose? Not if the proprietary blend matches against MMR (until or after or unless or but…) That is the proprietary blend we don’t know about. That is the hidden code. We have to just trust a company, who has shown to be anything BUT trustworthy is now somehow being honest, this one time.

LOL

Edit: to clarify the slot machine comment: it is based on psychology that casinos have used for many years. If a person plays 7 coins and loses 7 times, the casino makes 7 coins. If the person loses 3 coins, wins 1 coin, loses 2 coins, wins 1 coin… they found making people win even when the odds said they would lose meant the casino made MORE money over time. It has been used since the 80’s and only gotten better since.

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No :slight_smile:

You asserted that the matchup spread is different for different decks. There is a website that publishes the matchup spread for different decks.

:thinking:

This has been my position all along. Well said.

As a former compulsive gambler,
I think this, at least in some form, is eminently believable.