Do you guys even play Wild? Please fix this stuff

I am a Wild player who plays an off-beat deck on the ladder. I do this because I only play decks I get enjoyment from. Unfortunately this is the extreme minority in Wild as most people simply choose from what is currently broken.

It is time to stop rewarding people that flock to over-tuned decks. It is not right that someone like myaelf who plays a sporting deck has to endure every other game against a deck that is purely being played because it has an unfair advantage.

Imbue Mage is the biggest culprit here. Combo Paladins are a close second. These decks serve to give false advancement to people playing them while creating a toxic environment where people like me do not want to play since I am going to be matched with someone who is essentially cheating too often.

People like me are more healthy to the pool than the countless drones that play whatever is broken: do you want returning players to stick around when they dust off their old Un Goro decks and try to give it a spin? The reality is they will be turned away as soon as they face a mage that slams singalong + reckless dealing 50 damage to their face because they wanted to have fun and dared playing minions?

Why do you allow this? There’s times I want to sit down and play my silly Reno-Thief Rogue deck and hope to face a healthy diversity of decks. Instead (I play around diamond 5-10) it’s just imbue mage over and over. There is literally nothing I can do but concede and go play Battlegrounds where the atmosphere is a lot more balanced.

I have pushed for this idea for years and you won’t adopt it: just work into the matchmaking a scan that checks first if A. They are playing with the cards that comprise a deck that falls above 50% WR, B. That they are winning with it and then respectful of how much A and B match them if possible against another person queuing up that fits that criteria.

Presto. Wild would be fixed.

No more slow chasing your tails with nerfs that merely replace that deck with the next broken… no, it would blanket solve it all. The higher a deck is overperforming and that player has been winning with it, the more likely they meet a peer doing the same.

Mind you, I play a lot of Wild. There is a plenty of players like myself that enjoy climbing with DECKS THEY WANT TO PLAY. We would all appreciate it immensely if Blizzard could just make it we face the soul-less drones that only exploit their oversights a fair amount less.

If you do this Wild would become a lot more fun. And at the end of the day that is your job- keeping the game fun. I paid a lot of money over the years for the cards I WANT to play with! If people like exploiting oversights make it at a cost they face off against their own kind more.

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The problem with your thread is that there is no antidote. Every card is playable in Wild, so even if imbue mage were not allowed, something just as powerful, or even more so would floor stomp you. You only see imbue mage because of it’s popularity right now. This will pass. Best advice I have, is to craft a competitive deck and get your own back, because you are asking for the impossible.
Happy gaming

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You obviously did not read the suggested idea as it helps to fix what you just said. It does not 100% match netdeckers against each other; it makes them match up a % more against other netdeckers.

Your solution assumes that team 5 is allowed to spend money on innovation.
They aren’t. So even if your idea is sound, it will never happen.
They print cards for sale, and they only fix that which is unavoidable after release.
Happy gaming.

I agree there are problem decks in wild that needs nerfed but until then if you are just playing for fun play in casual mode. You’ll still encounter occasional sweats playing high legend decks but you’ll also see a lot more variety than ranked play, and if you don’t like the class or deck just concede until you find a matchup that you are looking for.

Title: Do you guys even play wild? Please fix this stuff.
Answer: No I do not play wild. And I am not a developer, so I cannot fix anything. Developers do not visit these forums, so you’re just speaking to players who cannot help you.

Maybe try the heavily advertised, endorsed, sponsored, and financed official Blizzard Developer Forums: Twitter and Reddit.

Ill-conceived Wild nerfs have unintended or ignored consequences that push players away from the game. 30.2.2 for example permanently pushed me away.

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play casual wild

boom, issue solved

ranked = winning is the only thing that matters

casual = do anything you want, wins and losses mean nothing, fun is all that matters

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If you enjoy playing decks that aren’t good, then the only thing that needs to be fixed are your not good decks.

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The solution to OP’s problem is smurfing.

You need to invest time lowering your mmr. Instant conceding isn’t going to do anything.

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This is old topic, already discussed widely and passionately

No, rigging the game won’t help anyone

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In other words, you want Blizzard to “rig” the matchmaking. Ironic, that.

Not quite. Casual is full of the same crap, and partly because the player base for casual is even smaller than ladder (some of which are bots), you’ll often re-queue into the same players. If you want to avoid certain deck types, you’ll spend most of your time in queue between conceding game after game.

The real issue is that Blizzard has determined that there’s no worthy return on investment for Wild, so they’re not going to invest in it. We get what we get, and for our own sanity, we’d better come to terms with that.

Casual wild is full of clowns and cowards who give up as soon as the rng disfavors them a little, super boring…

The way you get nerfs to wild is to take the if you can’t beat them join them approach and just play these deck. That’s the fastest way to get the decks nerfed. When they see that everyone is playing just the one deck they nerf it away because they don’t want you to be using the same deck forever as using the same deck forever means you are not spending resources and thus they make no money.

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