I mean since they made the card I wonder if they think that on average not attacking at all is an advantage in the game if you’re going to get +2/+2 on a minion.
I can imagine some situations that happening; e.g. the opponent has no board and they hope to get some AOE next turn; but they also get more mana so I don’t know what do you think?
i think if you don’t like the card then don’t use it.
Legendaries aren’t guaranteed to be awesome meta picks or even barely useful in meme decks. Some are there just to add to the flavour of an expansion.
AFK feels like she belongs in the flavour group.
Perhaps. I mean there’s a technical reason that makes A.F.Kay possibly “just a regular card in power”.
That’s because say you had 2 of them: it would be too OP on +4/+4 so: they they just limited it to X1 (that’s just an assumption by the way (there might be other reasons (e.g. they might think the card has the potential to be great but they’re unsure so they’re testing the waters for now))).
From what I read, it was +3+3 before release and they nerfed it, so there’s something about it that was too much.
I saw a Shaman use it in totem shaman and it hit hard. There must have been some combo with tokens that made it too strong.
some egg do not have attak and is mass buff if more on board …many spell just single target
Good point, there’s a chance the Devs know there’s “a deck out there”, but the players haven’t discovered it yet.
ye and druid can use 2 type minion 4mana dragon and fye for zero mana +afkey is slow but work…pull out is different story
or afkey + gorgon 2mana spell …dragon priest deck almost all minion low on attak pointless hit whit
I imagine it has to do with the fact that for as long as it lived it just gave +3/+3 to any minion you played without rush or charge. That can be pretty extreme, even if it’s not immediately obvious how to exploit it.
But yeah, I believe it was a totem shaman that caused the nerf.
A. F. Kay only sees gameplay in Cookie shaman decks, because you can ram your other 5 cheapies to their deaths and then all the newly evolved ones will have +2/+2 at end of turn. Or for buffing 0 attack frogs or totems. shrug
Well…
Imagine it is a more complicated way to say.
When you summon a minion give it +2/+2.
I like to think that the not attack part is just to be more flavorfull since it’s A.F.K.
Still i can be wrong and blizzard prove in the future they have an actual plan but i doubt both because blizzard very rarely has a plan and the card is actually good despite of not a must craft.
A.F.K is a great card when played for 0 in excavate rogue (Azerite gem). I can throw down some cheap minions like party animal or the 1 cost mini. It is rare for this to happen, but I loved playing A.F.K through discover.
It was probably changed to keep razzler dazzler from overtaking the game… given that it summons 5 drops and all.
All valid ideas. It appears powerfull if you just had 6 weakly minions either not being important to attack (e.g. 1 attack of charging) or they have 0 attack or they were just summoned and can’t attack anyway.
I suspect that’s NOT very uncommon to happen on some decks so the real reason behind the cost is that the Designer already sees it working but it’s unclear if the players have refined the decks yet.
I always thought she was snuck in by a completely different dev as her main purpose to me was being the unorthodox answer against all the freeze knight cards that dropped (No living dragon breath hype today sorry). Secondary purpose I just see her as female pylon zilliax
I think, and I might be wrong, that you’re pretty close to correct. With all the ways to get free totems, it’s a pretty easy deal to have a big turn make a giant board and dare your opponent to have a response.
Also, if you were to evolve your board after attacking, all of those new minions would get the buff.
Regardless, it works best in a token deck that doesn’t have charge minions.