It’s been the same deal for two expansions now. Aggro paladin decks, demon hunter and fishing priest have been at the top, with DK being decent, while other decks, especially quest mage and shaman have been more or less unplayable.
They release updates more as a way of giving the impression for doing something, put it doesn’t feel like they’ve but an effort in it. The last nerf only made the quest slightly easier for mage, but it didn’t address the real problem, that mage struggles to keep up with most decks. I don’t know what to do about shaman, but why do they introduce new quest decks in an expansion and seem satisfied that only one of them is competetive(we already know which one). It’s sad that the potential of the more fun and less played decks are never realized.
Did they even nerf it quest paladin or any other tier one deck? I surely haven’t see the poor balance being fixed. So is this how they want the game to be or the simply don’t care as long as people are playing? I’ve seen many posts where people express similar opinions, mainly that quest paladin is very oppressive and unfun. It’s hard to play Hearthstone nowaydays without getting angry, whether it’s from unfair bot matching, unbalance or poor rng. Maybe we should just stop playing.