Day 2 Takeaways, Statistics, and Meta-Analysis

but thats what you are doing, whining in a forum not adding anything useful, why not correct people or their missinformation ? why just stop by to say “you’re all wrong and crybabies” you started why not commit ?

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You type faster than you think.

Craft Priest. It’s broken, but will dodge nerfs this patch as people ree about DK, Pally and DH.

resorting to insults because you have no argument

I never started with an argument, but you sure don’t think before you type, that’s clear enough haha.

your argument is “this place is an echo chamber for misinformation” I am asking you to point out the misinformation ? you are just throwing around insults! adding buckets of value to this topic aren’t ya ?

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It is an echo chamber/support group :rofl:, that’s not an argument haha.

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All of the OP is on point, wouldn’t change a comma. I will say tho, things might look pretty solid right now, but everything can change pretty fast.

I have been considering that mage can actually hold the key to hacking this meta. I haven’t tried it, and I might be proven wrong, but I think moving away from lightshow and going hard on skeletons, board presence and Kel’thuzad + Rommath finishers can stand up to both aggro thanks to removals, freeze and board presence; and control, thanks to Kel’Thuzad and Rommath inevitability. I am probably not the one to make that work but I think there might be something worth looking into there. You never know.

Please enlighten us with more of that ‘individual DH list with 250 games played’ HSReplay analysis. Hope you’re back here when the VS Report hits tho. I won’t bother repeating the same stuff, but you’re on some hard copium if you need to be splitting hairs this much to prove your point.

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I already did on the other forums post which I still waiting for the response for that in. Go figure I found you in here instead haha.

I would have responded with the same thing I already told you. You are not looking at the right data to make your point. But you will just insist. So whatever, I have better things to do and VSreport and time will settle this anyway.

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I don’t think you understand what you’re looking at, 250 games is 50 games per person, within the scope of 2 days, that’s not a small sample size. Go figure you didn’t respond in the other topic, because you knew you’re wrong and came into this support group instead, :rofl:.

I wouldn’t have played BBB if i didn’t want 1000 wins achievement with that class.

New class = more people want wins = more people play it. Was the exact same thing with DH after it was introduced.

This is not about quality of BBB deck, but about class popularity and demand.

I’ve run into enough triple blood DKs with my lower tier decks that I decided to play some games with it. I won, but I just don’t find the deck very fun to play. I hate using Patchwerk as much as I hate having him played against me.

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Oh boy, I’m glad you found this support group then, they’ll take care of you.

I actually was writing a response and then stopped because it is clearly pointless. I don’t care in the least, you go ahead and believe outcast DH (a deck that folds to consistent board removal) is the best deck in the meta, and BBB DK (a deck with virtually no bad matchup) is tier 2.

:partying_face: You won this forum argument :partying_face:

sigh

these kids man…

“It’s clearly pointless because I’m wrong so I’ll just move on to another topic where I’m right and not challenged”

I fixed it for you.

I agree, these kids today don’t understand how to analyze data.

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I like to compare this to wow, lots of people rolled deathknight, the class has a lot of fanboys that the class started almost level 60 made it even more appealing and easier to reroll, then they added demonhunters to wow same deal, lots of edge lords want to be these dark fel~shadow using mysterious antihero classes and once they roll they are mostly invested and won’t change.

same with HS it’s easier to get into DK because it has less cards, I don’t think (most) people that are invested into DK will drop it, they have the cards they will probably keep playing even if its nerfed back to a tier 3 deck.

Pretty much all the new decks feel completely unplayable besides anything DK, DH or Paladin. All of the new 10 cost cards can only be played like once in 100 games, impossible to even use them.

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I dont have much problem with blood dk as a renethal shaman deck. The matches are just 45 minutes long and sometimes you lose if the dk gets lucky with their discovers which can be frustrating (think multiple patchworks).

Interestingly, up in Legend where I am doing science with BRnR Control Warrior, Blood DK is roughly my best matchup (yes, it’s well over 50%). That’s if you don’t count Control Warrior mirror and any Rogue, both of which I’m undefeated against - but those are a lot less common than Death Knight.

Even when Blood was tier 4 pre-expansion, I used it to hit Legend every season since its release - it can win any game as long as the Discovers are in your favor. Screaming Banshee and Arcanite Ripper really pushed it over the top - Banshee is a 5-mana board, basically.

Please recall that the only buff Blood really got in MotLK was Obliterate going to a flat 3 damage, and that card isn’t even being run these days. It’s such a good deck right now because all of the quests and hero cards (AKA the inevitable, game-defining, proactive win conditions) left the game. That’s not news.

If you want Blood DK to fall apart, nerf Outcast DH and Pure Paladin so that decks not travelling at light speed can actually develop on the board, and watch how fast Blood crumbles.

EDIT: I’m not defending Blood’s status, just trying to put words around its presence. Even at tier 4 I’d say Blood DK was a meta-defining deck. You can’t NOT define the meta when your entire strategy is “no.”

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