Criticism of what i see as hypocrisy

Mage still has superior burn, and no burn deck.
Mage still has access to freeze, and no freeze deck.
Thus everything you have said is word salad.

It seems you really fail to comprehend and realise what you are doing wrong in all of these posts…

Keep embarrassing yourself in another of your mage whine threads you create daily.

No point repeating myself.

Uh huh, and it appears to me that you have no rebuttal, and so choose to act as though you have disproven my claim.
You haven’t. Not even a little bit.
I can name years of decks and cards and even post the complaints about them and then show cards that exist now with such similar effects as to make no difference.

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What are you even talking about? There are people who will argue the merit and lack of for literally any issue. Some people even do it for the logical exercise of playing “devils advocate”. You chose to bring up two of the most polarized places in the world right now. Ireland and Israel. The nuance on those topics is definitely not for this thread, though i can already tell how you feel about it because your bias is showing.

Actually, one of the topics that religious apologist have to deal with is how the Bible either condones slavery (and other terrible things), or at best doesn’t condemn it hard enough.

But of course there are rebuttals to those defenses. Here are just two.

Now why you gotta be so hard on religion like that :wink:

I disagree. The devs (I believe it was Iksar) actually came out and said they do things to please the player base.

The thing is, “the player base” is not just mage players. More specifically, it’s not just the few mage players on the forums who are upset about the class. Mage seeing high play rates would suggest there are actually many people who are fine if not happy with the class the way it is.

And “pleasing” said player base doesn’t just mean balancing classes and decks on ranked. That’s one aspect, but it’s not the only aspect. When Iksar said that quote (too lazy to look it up) he actually said “player sentiment”, like their feelings, is the most important thing. Meta performance isn’t the be all and end all. Consequently, nerfs are not always done because of hard data on meta performance.

Put it another way, the “standard” and “rules” used by the devs are not the ones imagined by the OP. If they were, maybe the devs woul be hypocrites. But they aren’t operating on the OP’s imagined rules, so there is no hypocrisy.

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Can We please stay on message? Is Team 5 and this Forum being hypocritcal in regards to decks that play much the same way as others that were nerfed?
Save the rest for your town hall meeting or church.

Yes and yes.

Does that mean they should be nerfed too?
No, not if the initial nerf was unjustified.
Unjustified nerfs should be reversed.
The sooner the better.

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I thumbed your reply even though I don’t wholly agree.
Not because I think you are wrong, but that I believe that more nerfs, rather than reverting past nerfs is more likely from Team 5.

I think the team doesn’t view the meta in the same perspective as you.

They’re not bound to segregate board freezing forever for Mage because they’re the only class doing it in Classic.

Instead they’re committed to supporting different archetypes in different classes in different years. Which means rotating evergreen cards as appropriate to stop the same archetypes from popping up every year.

Now I suspect you will counter with some sort of Face Hunter rant. To which I will reply that Face Hunter barely uses any of the same cards as a year ago, and plays out very different, and that the Face Hunter designation is given by the community and not the developers themselves.

And since you asked in another thread, there were no decks designated as face Hunter for over two years, between Un’Goro and Uldum.

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yeah. well my rebuttal to this:

Is this:
I have no problem with other classes doing what mage has done.
What I have a problem with is when that playstyle was taken from Mage (According to Team 5, and this Forum) because it was “too good”, or “uninteractive” and yet its fine in Shaman? or; burn from hand is fine for classes other than mage, but too good in mage? Price reductions are too good in mage, but fine elsewhere? Cheap card draw is too good in mage but ok in other classes?
And I suspect you will say that these classes use the mechanics dfferently?
Again: if it arrives at the same destination, at the same time? Then; the method of transportation does not matter.
It’s more than a bit hypocritical for Blizzard to say one freeze/ stall deck is uninteractive, yet another is not.
Same with Damage from hand.
Same with any playstyle.
If rules are not applied equally to all classes, then there are no rules, and this is not an “ESport”

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FTFY.

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Evergreen wasnt the reason given when the nerf occurred, and I have only seen it cited in defense of complaints about Shaman when it was released.
I call revisonism.
Seems to me that every playstyle is tested in mage, then refined in others.
I have said it before.
Mage is the beta class. It is also the class that receives nerfs based on playrates and feelings when others do not.
Right now Druid is overplayed, but it will rotate.
Right now Shaman is uninteractive, but it will rotate.
Right now Qhunter is also uninteractive, and plays nothing but damage from hand, but it will rotate.
I just named three conditions that are ok for others, all of which were nerf worthy in mage.

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What nerf? I am talking original Freeze, with Lance & Block. And, yes, “evergreen” was given as a reason for removing both from standard. The death of traditional Freeze Mage with Block.

Edit: Also, QM was allowed months at high play rate before it was killed. Kaz Druid has had a few weeks.

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Oh, I remember that thread. You mentioned this there too. I agree tbh but it should be the burn from hand and Jeweled Macaw that takes the hit , not freeze shaman. A couple of the cards are a bit strong and should be nerfed but the freeze package isn’t the reason for the problems the deck has imo. But still, I agree. They need nerfs.

I also don’t know what nerf you are referring to.

Freeze Mage cards weren’t nerfed. They were HOFed.

So it absolutely was about evergreen.

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Ice Block is banned and yet Warriors can have 60+ armor, Definitely inconsistent.

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I would also point out that while ice lance was HoFed, it isn’t like mages lost their ability to do burst.

Core set even rotated out classic anty, but does that mean mages can’t OTK anymore? Mozaki says no. Heck, mozaki on a good day can pull off the combo faster than most iterations of anty OTK. Without needing to freeze entire boards or going immune.

And it’s not like mages didn’t get new freeze spells, including their own “frost nova on a stick” via varden (yea a legendary, but it’s still there)

The only specific mechanic that mages cannot mimic in standard is the immunity from ice block. Rogues have a weaker version with their stealth, but strangely that card is rarely cried about by the usual mages. I wonder why that is. I suspect it’s because rogues haven’t been performing as well on the meta. And that’s revealing. It reveals that it really isn’t about hypocrisy or fairness or justice. It’s just about power.

Cool.

When those different archtypes actually gonna be seem for mage players?

Because there was literal 0 effort to fix decks designs rather than just nuke it from the face of the earth.

And know what?

No minion mage can actually be not only a better deck but also a more interactive deck if the right pieces were moved for example.

Fact is that that they’re having literal 0 responsability regarding making things they already printed functional and mage is the class that gets most affected by that.

Changes regarding game design can and should go above :

“Nerf this from the face of the earth” .

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When I saw the snow man spell printed, i was so eager to play no minion mage but its not really possible because of the constant nerfs. Wasted opportunities with every expansion. But hey, there are always more aggro decks to play. Face face face

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I don’t understand where you are going with this. We can’t expect a return of every past archetype.

Do you remember Shaman after the Galakrond nerfs? It was bad, nothing playable for two expansions. It took a third expansion to make it good again.

I have no idea how long it’s going to take for Mage to get good again. But people just quit Shaman altogether. If people would quit playing Mage in the same way, it would probably get good faster.

Since with Mage they are probably afraid because people flood the game with Mage decks when it becomes decent, not good just decent.