Creation Protocol

This card is so broken. Discover a titan, or Ignis from your deck and get 2 extra copies of it? Ridiculous lmao played a guy with 5 titans , then he kept returning them to his hand and and playing them again lmao.

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You got the 40 card greed priests playing the smallest pool of minions they think they can get away with, so they almost always get the abomination titan. If you see one of these priests concede early they probably drew the titan too early.

Blizzard sees the diminishing profits and they are ready to sell out what remains of the game.

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The card by mana cost itself probably isn’t overpowered, Priest didn’t or doesn’t have the greatest wr. Individual cards in it can definitely be undercosted even if they were 3 mana neutrals in another class vs 1 in priest, but being priest itself seems to be a downside itself these days.

Even some of their conditional minions are understatted and over condition requiring for a effect other classes get for free, (and sometimes better)

That said, priest weirdly has had it’s card development seemingly intentionally(???) dedicated to making the most annoying priest cards possible. Identity theft cards that steal your cards while being middling, intentionally making games long without being offered a finisher. A auto kill quest that has a lower played winrate in it’s own deck then it’s OWN deck mulliganing it away.

Not sure what they’re doing with priest tbh, but i did like raza in the heyday. It could use it’s life as a resource, it struck a balance between health and offence. It couldn’t get to like 40-80+ armor generated points, even if it had reno, it was always limited to 30-40 hp which made it vulnerable to attacks.

We coulda use more standard inspired decks that tried the same. Instead we got really long control priests and 20 minute game priests and… steal your deck priests as the official direction.

Some of the cards are individually good. it just really lacks any bite to finish, and some of the finishers it DID have like mind blast… got removed.

And while overheal is a thematic keyword… it never really happens on curve for 1 card, and most effects tend to be lackluster even with 2. Even purify/silence priests had better +2/2 payoffs.

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Agreed… it is just a joke when a Priest can use his Titan 4 times… just a bad joke really… These are the things why I can’t take the game seriously anymore… it is just waiste of time against such opponents when he manage to do this…

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Just played a priest who summoned titan 7 times @__@ removing 2 minions from the game, again and again and again.

That card chord : synchronize is the same shiz too.

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7 times? Lol… I concede at the 2nd… not letting Priest enjoy this broken mechanic which is exist again because of the incompetent developers who are not testing or thinking about anyhting for a while now… otherwise such cards would not exist or working like this… need to change it to not let discover Legendary minions or anything which are giving Legendaries… it is that simple… but these guys have no brain or don’t care…

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It may have low wr atm, but once the oppressors are nerfed, priest will always take it’s place as the annoying king again.

raza priest is an example of how odin should work. turn armor into dmg.

they ignore bad suggestions like that one

is proof they care!

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So you think it is a good idea to let Priest use his Titan or any other Legendary minion 4 or more times… yes … you think this is fair… right? No comment…

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tbf i often use mine or yogg 3-4 times as shaman.

After more games vs this damned card. i think it should be royally nerfed. i’d prefer banned. priest needs less annoying skills.

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yep why not is fair

is a common tactic in card games and i dont see anything wrong with it(specially because it doesnt give you a mana cost decrease when you play it )

Legendary minions are Legendary because they are powerful… and decks can contain only one of each… they should be used only ONCE… mainly with a class which has a lot of board clears, silence, healing and can steal half of the enemy deck… NO it should not have such option to use minions 4 times or so… escpecially not Legendaries…

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there are plenty of legendary nobody would call powerfull like hedanis

Devs: Titans cannot be generated through discover effects.
Creation Protocol: :rofl:

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ehh the devs told us it would work when the expansion was announced

you probably just found out about it going by your post but they made post here to let us know all about the titan keyword and interaction
what you meanion only applies to generate titan with cards which dont need the titan to exist
but titans can be copied from anywhere and you can resurrect them too

and we known this since the expansion release

And it wasnt okay then, nor is it okay now.

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A priest who recognizes its op, I can respect that.
Being able to play a titan twice is at least contendable, I can live I with it, but 3+ times is ridiculous lol.
Unlike warlocks who think Sargeras is balanced X__X I’ve gotten better at beating them but those constant taunt minions for the rest of the game is broken. Also, if you steal him or make a copy of him, you can’t use any of his abilities without the portal.

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You used to be able to use the “Send all other minions into the Twisting Nether” ability from a copied Sargeras, but no, they “fixed” that.

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I think this is more an issue with the card it discovers, because the card itself is a +1 for 4 (over 2 turns) which isn’t… bad but certainly isn’t broken. If there weren’t so many big powerful, legendary bombs it’d be a decent card but not a great one.

Aman’thul I think is maybe a bit overtuned in some places. Astalor has somehow been allowed to sit at a 40% played rate for like a year. Ignis is close to both of those too (and… is active from playing this card, which is kind of funny).

If you’re discovering Hedanis or even like Rivendare or something, the card isn’t broken.

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