Yeah but the options are pretty sparse. It does have the potential make a lot of turn 9+ plays and i’ve had it go turn 20 to 25 in some control priest vs quest shaman mirrors. (The control priest stole the charged calls, and the fireheart was on bottom of the deck.
(Game w/o Charged call with Priest. Nobody had a play for 20 turns lmao. )
Anyways i was playing a brukaned shaman against a control priest and i kinda quickly realized that after the priest cleared the limited copy of threats i had available, i was getting a game where all my threats were at the bottom of the deck and my charged calls were gone.
We both kinda sat at full hp for 20 turns. Vs a normal game of using the charged calls to race them down or threat.
We actually didn’t have any threats to play. I had double aoe lifesteal landslides and a few discovers, but i never hit anything good.
I also played their threats as well, so they didn’t have anything good either.
Turns out quest shaman, brukan or not can only play like 3 mana lightning bolts for 6 damage or discover guidance. Unfortunately they were at the bottom of the deck.
Just in general nothing happened for 20 turns. There was a fireheart in the deck that was literally never drawn even though the game went to the last 17 to 5 cards for both players. 5 turns away from fatigue.
I think the game literally ended after 5 board clears on both side because i started hitting them with a 1/1 totem and some 1/1 elementals off that 3 mana, deal 2, summon a 1/1 for every damage card.
I guess… you could try building a fatigue(?) deck without charged call. But uh… That sounds like reintroducing a problem they wanted to get rid of honestly.
(Would you play a turn 7-10+ quest reward without a fast payoff?)
If you don’t have any threats or payoff to look forward too, why would anyone even go after a Charged call-less brukan that needed 15/30 cards in their deck, just to do… nothing?
I mean it’s good now, but if charged call was a dead card, there’s half of the reason to run overload gone since you don’t have any brukan power turns past aoe or 6 damage lightning bolts.
Quest mage goes online on turn 5-7 and otks within 1-2. Brukan goes online like turn 7-9 and can take 2-10+ turns to close out a game if you don’t draw anything good.
If charged call was hand only, it’d still be a iffy card in mulligan, trash in the middle, and awful as a topdeck. Would kill the card. Might lead to long threatless games or really drawn out mirrors.
If both sides cleared the other and ran out of threats, we might have a return of 20+ minute mirrors vs priest again if both shamans successfully cleared the other and ran out of threats. Which is pretty possible without charged call tbh.
And i don’t think people want 20+ turn mirrors honestly. I call it control since it beats aggro and has turn 10+s in the deck even though the curve is low, you often spend more turns consuming more mana than you do even with decks with 8 drops ironically with double overload.
I’m sure if brukan didn’t overload twice in a less hostile meta you might see more 6-8 drops in there. It’s a deck that’s pretty interested in late game power plays.
I find myself unironically spending much more turns feeling constrained by using every bit of 10 mana between turns even if the curve is lower than my decks with 5x 7-9 cost card decks with razas, dragonqueens, alexstrazas and rags and more.
I never had to worry about rag costing me 4+ mana on my next turn, or my 1-3 mana cards costing me 2-3+ mana each on future turns.
So while people can easily be led astray by the low curve, it’s not uncommon for it to play the deck and find itself watching the 10 mana crystals mathing it out in advance if it has a big hand.
On the other hand, plenty of people just smorc with it, and yeah it’s really a hybrid deck, jack of all trades, master of one (anti aggro / Board control) deck.
It can easily play Tempo, Smorc or control, But i mean yeah, plenty of people just hit face with it, and when you can’t outvalue 1-2 turn death from hand or 0 mana 8/8 giants, you kinda have to rush face.
It can have some pretty control like matchups in the mirror, or against other control style decks though which i like. The 8 mana lifesteal aoe brukaned is like the closest approximation i had to reno or Artificer + thalnos + spirit lash combos. So i like it.