I just had an idea for a duel between friends based on a simple concept : both play the quest untapped potential, and the first to complete it LOSES.
here’s a few rules to try to make it less favorable for player one (I apologise in advance for
_At the end of the second player turn, whoever completed his quest loses. If both did, the player with less health loses.
_If a hero dies, whoever was closest to finish his quest loses, if both player are equal in that regard, the player wo died loses.
If you wish to try it but lack the quest, don’t worry ! You just need to find someone who has it, since you can play one of your friend deck when you play against him
Off topic : why can’t I write in community discussion and multiplayer discussion ? They do not appear in the categories when I choose one