Coldarra + Reno Priest

Okay. I want this feedback to be taken for what it is: anecdotal play experience that has frustrated me enormously. I am a Wild player and understand that the format will always have a ton of unfair stuff in it. Part of the fun is that everyone’s decks are unfair. HOWEVER…

I wish we could do something about DQA giving Reno Priests a Coldarra Drake. Given the enormous amount of Dragons in Wild, it feels like they get that thing too often, and when they do, none of the decisions I’ve made against them all game matter at all. I recently had a commanding lead as RenoLock against a Reno Priest. I had controlled him all game, was ahead in fatigue, had 26 life, a second Reno in hand, more cards in hand, and a board lead. I had removed his Spawn of Shadows with a Dirty Rat. In other words, I had done a ton of work and put myself in a position to win the game. And then he played a card that is neither in his class nor mine and wasn’t in my opponent’s deck and killed me from 26, through a taunt, when his board was previously empty, all by spending zero mana.

This is not my only experience losing to the interaction, just the most recent and most frustrating. From my point of view, that interaction is not a healthy thing to have in the game, since it required no play skill or effort on the part of my opponent and negated any play skill and effort from my end. There could be a variety of solutions to the issue, but re-nerfing Raza might be the cleanest one.

Anyway, I hope this feedback eventually gets to the Dev team. Cheers and thanks for making a game we all enjoy playing so much, even when we gripe about it!

Sucks to lose to, but it certainly isn’t even close to a common occurrence.

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Back in a day when Raza first appeared I spend MONTH with my Dragon Priest trying to discover Coldara Drake for this win condition - NEVER HAPPENED.

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I play Reno Priest.

So far Coldarra has happened to me once in two months.

I love your conclusion though:
Because of a <1% possibility of one interaction happening, let’s nerf Raza! Not biased at all guys! Even though I play a deck that normally loses to Reno Priest.

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Annoying, but functionally impossible to pull off reliably.

I wouldn’t mind sudden OTKs being removed, especially RNG related ones like this, but because of the absurd rarity of it, I don’t imagine anyone looking at it soon. For now, we have to be content with the fact that there’s a good 80-something Dragons, and the odds of pulling one off of Netherspite Historian in a singletons deck (which means drawing Raza, then DK Anduin, then Netherspite, and maybe a Brann) is both slim to none and comes out late anyways. That or what’s-her-face “Crystals Fresh From Kazakus” lady, but I think those odds would be even rarer.

I don’t particularly like it, but I scarcely see it as a pressing issue.

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having tried to get this exact sceanario to happen on purpose by running dragon eggs, bone drakes and kabal crystal runner I can assure you it is a very rare occurence

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You can’t discover Coldarra Drake as priest, because discovery, unless explicitly stating otherwise, only offers class and neutral cards. The only way to get it is from random generation like DQA or Skeletal Dragon.

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Removing Coldarra Drake from the DQA/Skeletal Drake random pool seems much cleaner.

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This is why they shouldn’t have un nerfed Raza. It shouldn’t exist because it doesn’t take some crazy set up like Exodia Mage and has no way to interact with it. At least Exodia Mage you had a small window to do something before they get the wombo combo. Raza high roll Coldarra and game over no way to interact. I guess that’s the Priest class identity get I Win Mechanics that you can’t really interact with meaningfully like Ressurect because pollute isn’t good enough and Infinite Hero Power Face that comes from no where. Priest has the double standard they are allowed stuff like this but other classes are not.

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Infinite effects, like Coldarra Drake, should all have a clause where using its effect makes the minimum cost 1 (like how they did this with Echo because of SN1P-SN4P). So, Coldarra Drake should be nerfed to say “You can use your Hero Power any number of times, at a minimum cost of (1)”.

So, say your Hero Power costs (0) and you use Blackwald Pixie and have Coldarra Drake in play, you get 2 free Hero Powers (regular + Pixie’s), but activating any more (through Coldarra Drake’s effect) would cost (1).

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I don’t know. Nerfing a card just because of an incredibly rare and incredibly unlikely interaction which takes so much set up and RNG doesn’t make too much sense.

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Nope. watch this

I don’t think discovering it off of a single copy of Kabal Crystal Runner is going to happen too often…

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Let’s just remove all cards period.

I mean that way Priest can’t do Nozari OTK,

Warrior can’t do infinite durability Bulwark of Azzinoth,

Warlock Galakrond can’t summon a Priestess of Fury,

Rogue can’t break Twig on turn 5 for a 15 mana turn and 5 crystals ramp up,

Hunter can’t Steal 5 minions and add 5 copies of Sylvanas to hand for 3 mana,

And every other possible crazy combo that makes Hearthstone so much fun.

What is the text on Kabal Courier?

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I didn’t say the should do it. I’m merely pointing out that if the Coldarra/Raza interaction is problematic, removing Priest’s ability to randomly generate Coldarra is a better fix than re-nerfing Raza’s effect.

Once in a blue moon it is also possible to generate Unlicensed Apothecary on opponent side and then spawn him 6 other minions…

UPD: Hey look I just come up with OTK Mage combo. You only need 2 cards:
Conjurer’s Calling + Mad Summoner

Condition: opponent has single 3 mana minion on board. Cast Conjurer’s Calling which will produce 2x Unlicensed Apothecary. Then play Mad Summoner.
50 dmg OTK.

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Not gonna lie.
Coldarra Drake should be changed.

Not because of Raza but because it’s a little complicated to even develop hero power synergy any further for mage with it’s existence.

Just imagine mage getting any discount at hero power or special hero powers being used many times.

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Yeah, it should be nerfed to 7M. Think about deck design space that would open up.

It’s less likely than Rogue generating Tekahn in Standard.

And that interaction isn’t banned.