Any class that’s not actually too OP but is totally unfun to play against? It’s best to reply with your replay to show the emotions behind it. After the meta has changed, how do you feel the current class you hate the most has changed?
Priest is broken atm, druid is the easiest faceroll. Paladin games have no varience, but at least they don’t pull stuff out of their behinds.
So yeah, priest - you lose or win based on RNG alone. EDIT: unless you’re combo deck, ofc; then you just lose y’know.
Priest. Now even my hand isn’t safe. Also mind control effects are infuriating. Literally punished for playing minions.
duh, priest
(20characters)
Appropriate meme:
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Opponent has a card.
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Priest: “Is this my win condition?”
The one I dislike playing against the most is probably demon hunter. It’s thus far always been highly aggressive decks fueled by some of the better card draw in the game. The other classes I need to think about what deck they might be playing but if I see a DH I know it’s going to be all out aggro and nothing else.
DH, Hunter and Rogue. The topdecking scam is simply too high.
Priest, followed by… Druid most likely, due to their mechanics both classes can be a total drag to play against…
While Hunter and Demon Hunter can be a bore to as well, atleast you have a idea what’s gonna happen and they don’t high roll as much nor pull win conditions out of their rear.
In the order of suckiness to deal with in terms of when they’re meta. From my experience with past Standard and existing Wild metas.
Mage
Rogue
Priest
Druid
Demon Hunter
Paladin
Warrior
Shaman
Warlock
Hunter
Mage, Rogue, and Priest are fairly straightforward. They counter tempo you/their tempo is annoying as hell, hard remove everything, and/or they deal with uninteractive trash. I say this as a Priest player.
Druid, Demon Hunter, and Paladin are very much quickie games that are often determined on the flip of coins or draw. They aren’t hard nor do they require thinking, but they are equally frustrating knowing that a strong opening on meta decks from these classes means business. Alternatively, a strong opening on your part means you can hold them down fairly easily. They do have comebacks, so don’t let your guard down until the game is done.
Warrior and Shaman are pretty straightforward. They have a slow tempo on the early game but make up for powerplays in the mid game placement. Weak classes overall that push towards strong momentum plays, they’re predictable, somewhat reliable, slow, but sustaining. Apart from Pirate Warrior and Even Shaman, they’re pretty locked in terms of speed in Wild.
Warlock and Hunter are predictable classes overall. Warlock is a strong class, but overall not too hard to bad or play against. Sure Warlock is the strongest and can be frustrating for how good they are, but any good lasting value deck can beat them fair and square. The long, skill based games make it fairly fun (apart from the BS quick combos that Warlock has had in the past). Hunter is just a terrible class all around, sustained only with powerful cards. A very predictable one dimensional class easily determined from the early game. Momentum plays here and there allow comebacks, but a full hand of counters, some tempo, and just enough heals to stay alive the entire game means Hunter is dead from the start. A trash class overall that just relies on one gameplan to win.
For me Druid, Mage and then Priest.
Hands down it’s mage for me, having my board and minions frozen a bunch of times for them to stall long enough to either play mozaki or yogg’s puzzle box isn’t fun.
Mage and it’s not even close.
Druid, certainly. Priest and Mage are up there, but nothing quite like having zero strategic impact on the game.
They high roll and beat you, or they don’t and they lose. You just watch.
this post has no chance of fostering good conversation and i believe it’s a (very thinly) veiled attempt at inciting drama for the sake of it.
My answer is same for a several years in a row - priest. Doesnt matter if its high in meta or trash tier where I would face priest once in a week. Its always horrible experience thanks to how their decks are played. Possible only class I do not even enjoy beating because playing vs. priest flays your soul
Though here and there comes druid. Especially if they have access to highroll that kinda skyrocket their winrate on starting turns.
You are the only dramatic guy in here xP
Mage by far, then priest.
Mage secret and solitaire gameplay style are just dumb.
At least when you play priest there is some board interaction.
In Standard: Druid (except Reno Druid)
In Wild: Mage ( except Reno Mage and Exodia Mage, two of the rare Mage decks that make me want to get 1k win portrait for Jaina)
The dev team class…
This is a sentiment, I can stand behind.
Oh yeah, as with my former comment…
Druid and Priest are now equal in my hatred, Druid’s new shenanigans are bloody stupid.
3x Survival of the fittest at round 7? I’m out.