Minions that are under the effect of Ship Shape or Dream Team regain this effect after they take damage. For example if the minion is under the effect of Dream Team, has 3 health and recieved 1 damage he stays at 4 health afterwards. This bug doesn’t appear if a minion was at full health before taking damage.
Sometimes this buff just disappears after a minion took damage. It regain buff after taking damage again.
This is still happening, and particularly notable against Ozumat. He just killed himself by Hysteria-ing my Caye across separate turns while she had the Dream Team ability. Every time she attacked she’d gain health until she randomly died, so she killed tons of his tentacles when she shouldn’t have. Earlier in the game, Ozumat also used a 4-damage spell to kill his own tentacle instead of my 4-health Inni. I’ve also recently encountered bosses from other adventures with questionable behavior.
Hmm, suddenly, this reminded me of another old bug in a different game mode: Hearthstone Mercenaries Bug Compilation - 25.4 - #76 by SparkyElf-2852 .
Apparently, some underlying game mechanic might be problematic.
opponent’s AI is huge and overall problematic thing. No chance that they fix that anytime soon, and also everone is aware of that by now. Let them fix at least small problems like this