Cards too powerfull

Hello everyone, (especially if a Dev from Blizzard can read this)

I am a very old player (before Naxxramas 1st extension), getting legend every months
I enjoyed a lot the game and i still do but there is some ajustment to do…

1. Trogg Gemtosser

This card is a huge problem since you can have 13 or 16 mana as druid
Dealing 13 damages for 3 cost is not fun, it is broken… i hope this will be changed asap

I suggest just to make it to maximum 7 (or 10 okay but still broken for 3 cost)

2. Horizon Edge

This card is a bit too strong too and this is the reason why there is too much DK
Dealing 15 damages for 4 cost is not fun, it is still broken…

I suggest a maximum of 4 uses. It will still be too strong for my opinion

3. Corpsicle

Well this card remeber a very old rogue card. I think it was Combo : dealing 2 damages for 3 cost mana and it was going back in your hand. So this version was balanced …
It is too easy for dk to have corpses so the card is broken

I suggest to ajust to 4 corpses or 3 cost mana at least. And it will be still too strong

**4. Boomboss, Tho’grun **

Well i dont understand this card honnestly. Just one card who destroy 3 cards in the enemy deck, 3 cards on the board and 3 cards in the enemy hand ? Without talking with Brann… I don’t know where is fun in this card honnestly

I suggest only 1 bomb

**4. Pop’gar, the Putrid **

Well honnestly i think that demo is cool but the combo Pop’gar and Crescendo is too strong. In fact it it too easy to do fatigue damages there is too much

I suggest at least remove the lifesteal effect


Thank you for taking time to read this
I think these cards are too strong and this is why we don’t see dh, rogue and mage. They can have nice things to show but not since these 5 cards do not change.

1 Like

Based on your post I honestly wish you were in charge of balancing Hearthstone, I think we’d have a far better healthier more fun game.

Headcrack was not even playable back in the old days, Corpsicle is perfectly fine. The only DK card that should be looked at is the 2 mana 2/2 rush summon a murmy on deathrattle (that would be a solid card even at 3 mana)

You right but the problem is there is no difficulty to get corpses because of the 2 cost spell (pal+dk) and this 2 2 sumoning 1 1. This one is broken too i agree so they should to change this one or the corpsicle