Hello everyone, (especially if a Dev from Blizzard can read this)
I am a very old player (before Naxxramas 1st extension), getting legend every months
I enjoyed a lot the game and i still do but there is some ajustment to do…
1. Trogg Gemtosser
This card is a huge problem since you can have 13 or 16 mana as druid
Dealing 13 damages for 3 cost is not fun, it is broken… i hope this will be changed asap
I suggest just to make it to maximum 7 (or 10 okay but still broken for 3 cost)
2. Horizon Edge
This card is a bit too strong too and this is the reason why there is too much DK
Dealing 15 damages for 4 cost is not fun, it is still broken…
I suggest a maximum of 4 uses. It will still be too strong for my opinion
3. Corpsicle
Well this card remeber a very old rogue card. I think it was Combo : dealing 2 damages for 3 cost mana and it was going back in your hand. So this version was balanced …
It is too easy for dk to have corpses so the card is broken
I suggest to ajust to 4 corpses or 3 cost mana at least. And it will be still too strong
**4. Boomboss, Tho’grun **
Well i dont understand this card honnestly. Just one card who destroy 3 cards in the enemy deck, 3 cards on the board and 3 cards in the enemy hand ? Without talking with Brann… I don’t know where is fun in this card honnestly
I suggest only 1 bomb
**4. Pop’gar, the Putrid **
Well honnestly i think that demo is cool but the combo Pop’gar and Crescendo is too strong. In fact it it too easy to do fatigue damages there is too much
I suggest at least remove the lifesteal effect
Thank you for taking time to read this
I think these cards are too strong and this is why we don’t see dh, rogue and mage. They can have nice things to show but not since these 5 cards do not change.