I keep seeing that; during gameplay I may play a card - e.g. a minion to attack face - and the card gets stuck in the air; the game is not totally hang and the rest animations work but it’s just broken and nothing work.
It doesn’t seem like a hardware bug but clearly something on the client-server side not continuing.
I use addon overlays that I find sus for issues of this sort, Firestone.
I mean you can see that the board is animated (e.g. the ornamental elements of it or you can hover over your cards and see them animated or click on the board and hear the tap etc.), but nothing works in terms of actual card gameplay.
If I kill the .exe and restart the game from battle net: it reconnects to the ongoing game (it happened again today and that worked).
No I have not because I don’t visit this subforum a lot so thanks for pointing it out.
Yes it’s a dc but it’s very unlikely to be related to the ISPs of either side,
because every time reconnecting is immediate (if the game closes).
PS Any by the way: since the game works immediately every time after the game is killed and relaunched and since there seems to be no connectivity problem to the servers or other sites at the time,
the game could do that re-connection itself without needing a re-launch.
I can tell you’re not a programmer. Of course it can. Those people even scan for cheat software with battle net let alone being incapable to detect a simple disconnection.
When it can, it does
When it doesn’t, it could not
Which is why sometimes you’ll get reconnected shortly after being disconnected and sometimes you won’t
When you don’t it’s because something prevented it from working correctly, aka it can’t
If you don’t know what triggers the DC, it’s useless reporting it
I did not point that topic out just for you to say “no I haven’t read it and don’t care”, sorry I was expecting you to read it
I’m not interested in pointless sarcastic attacks. The point is they can detect disconnections and reconnect the client and they don’t. It’s not my problem you’re unaware of the basics of programming.